F-10 Curriculum (V8)
F-10 Curriculum (V9)
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The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. This video explains what computer science is and what a computer programmer does. This is the first of seven clips in the Hour of Code tutorial. To try your hand at coding visit learn.code.org
Explore how you can access all of your personal files from any electronic device, anytime. See how cloud computing makes it no longer necessary to have separate copies of your photos, music and documents on every device you use. Watch this clip to find out more about cloud technology and the future of data storage and retrieval.
Lots of private data is exchanged over the internet. What are some examples? As Mia Epner explains, cryptography allows for the secure transfer of data online. How does encryption work? And what is a key? Today information is encrypted using 256 bit keys. This keeps information safe because it means there are way too many ...
It's cool to program robots to play football, but there are many more useful applications for programming robots to react to what they are seeing. What are some of the examples David McKinnon gives? Can you think of some more examples?
If you were programming a robot to play a competitive game of soccer, what are some of the things you would consider? Think about some of the most basic functions of a robot, like walking, stopping and turning, to more complicated functions like recognising objects and reacting to them in a specific way.
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Saloni explains what an If/Else statement is. With the help of Scrat the Squirrel from Ice Age, she goes on to demonstrate how If/Else blocks can be used to program characters' ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Bill Gates, creator of Microsoft introduces the If statement. He explains that the If statement is a fundamental concept in computer programming. By demonstrating the use ...
Watch as Jamie Teherani from MIT, demonstrates how a big, mechanical computer made from wood works. What does it have in common with the high-tech computers of today?
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Saloni explains what an If/Else statement is and looks at how If/Else blocks can be used to program the movement of a zombie character. This is the fifth of seven clips in ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this instructional video, Facebook's Mark Zuckerberg explains what a Repeat Loop is and how to use the repeat block. This is the second of seven clips in the Hour of Code tutorial. To ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, basketball star Chris Bosh explains the difference between a Repeat Until command and a Repeat Loop command. This is the third of seven clips in the Hour of Code tutorial. ...
A series of explanatory articles about how algorithms work, be it applied to chess, the spread of social media, art, conservation, or artificial intelligence. Articles are authored by recognised experts on the topic. Resource can be used to develop a broad understanding of algorithms and their role in everyday life. The ...
This is a collection of eight articles that mark the 60th anniversary of the first computer in an Australian university. The series covers topics from the history of computing, its role in studying global health or species conservation, and how computers can help understand the brain.
This lesson sequence is a hands-on approach to the learning about digital systems for years 7–8.
Explore the concept of sequencing steps, using Bee-Bots to measure length.
Students are introduced to the Bee-Bot as a robotic device. They learn about what the Bee-Bot is, the functions and how the Bee-Bot can be used for specific purposes. They learn how to develop a sequence of steps for the Bee-Bot to follow. This lesson idea was created by Rebecca Vivian.
This lesson takes a systems thinking approach to understanding the place of artificial intelligence (AI) as a component within solutions to real world problems, such as predicting bushfire hotspots, spotting and monitoring animals in the wild, automated horticulture and agriculture, and early detection of medical issues.
This scope and sequence unit introduces students to common digital systems and builds an understanding of the role hardware and software play as students use digital systems for a purpose. They also learn about how to practise being safe users of digital systems.
This lesson introduces some of the skills and concepts involved with Systems Thinking. Students are introduced to a number of Habits of a System Thinker, positive and negative feedback loops and the concept of supra- and subsystems.
This is an edited sound recording of 77-year-old Jurij Semkiw talking about Australia's first computer, known as CSIRAC (pronounced 'sigh-rack'), which ran its first simple program in 1949. Semkiw, who was a maintenance engineer on CSIRAC, describes the excitement of being involved in a completely new technology. He also ...