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Ozobot Maze Challenge

Students are introduced to Ozoblockly and basic programming concepts. Using Ozoblockly, students program Ozobot to follow a path and travel through a maze that they have created. This lesson idea was created by Steven Payne.

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Bethany Christian School – Project proposal

This PDF outlines Bethany Christian School's proposal to participate in the Digital Technologies in Focus project.

Online

Bee Bot Balloon Pop

During this lesson, students will be required to consider the functions of the Bee-Bot and how a user can interact with this device. Students are asked to design a course challenge for another user which will result in the Bee-Bot, with a pin attached, reversing into a balloon to pop it. This lesson idea was created by ...

Video

Game builder

Game Builder is an online resource for teachers and students making their very first videogame, and for those who have some experience already. There’s more to a good game than good code! As with most creative projects, success comes from good ideas and thorough preparation. This resource will take you through the building ...

Online

Measures of turn (angles): Year 4 – planning tool

This planning resource for Year 4 is for the topic of Measures of turn (angles). Students develop their understanding that an angle is a figure formed by two rays sharing a common end point, called the vertex of the angle.

Online

Agreeing to an ICT agreement

Students work together to brainstorm the dangers, problems and pitfalls in using ICT and online spaces. They collaboratively agree upon a set of protocols and rules for using technology, and develop processes and procedures to follow when using ICT.

Online

Design a quiz - Convicts: crime and punishment

Students design and create a simple game/quiz to demonstrate convict crimes and punishments.

Online

Have fun with flowcharts

Create a flowchart to represent a sequence of (branching) steps and decisions needed to solve a mathematical problem.

Downloadable

DT Challenge - 3/4 Blockly - Wombot

Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns ...

Downloadable

DT Challenge - 3/4 Blockly - Micro:Bit Blast Off

Prepare for launch with the micro:bit! Set your sights on the stars by making a rocket ship, complete with countdown. You don't need a real micro:bit to participate. Use our full micro:bit simulator to learn, explore what the micro:bit can do! Blast-off in 3, 2, 1! If you have a micro:bit you can use our resources to build ...

Downloadable

Statistics and probability: Foundation to Year 9

This comprehensive resource describes the progression of ideas that cover statistics and probability. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in chance and data including teaching and cultural implications.

Downloadable

Tiling problem

Use this diagnostic task to assess if students use an array structure when working out how many tiles fit in a rectangle.

Downloadable

First steps in mathematics: Chance and data

This guide supports teachers to develop students’ understanding, skills and processes related to probability and statistics.

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Work sample Year 4 English- The spacey elephant

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 4 English. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...

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Working with language assistants

This resource provides strategies for teachers working with language assistants, and a video showing how a language assistant can facilitate diversification of classroom activities and support for senior students. The resource also provides advice for language assistants in terms of their role.

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Work sample Year 4 English: Adventure narrative

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 4 English. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...

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Tell Me Why: Unit of work

This unit of work has been written to support the book Tell Me Why. Author Sarah Jackson shares her journey of self-discovery as she connects with her Aboriginal heritage. The text incorporates the Stolen Generation in a way that is relatable to younger audiences. This unit includes practical ideas for using this book in ...

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Seahorse: Unit of work

This unit of work has been written to support the book Seahorse. The book Seahorse is an adventure about family, traditions and being truly appreciative for the luck and opportunities that come along the way. This unit includes practical ideas for using this book in your classroom.

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How to teach digital citizenship and online safety - Scope and sequence Australian curriculum

This resource provides links to lessons and activities at each level of schooling from Foundation to Year 10 in the area of online safety.

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Digital Citizenship Resources: Online Safety

Find resources related to developing a positive digital footprint, helping students discern the difference in being online and offline, methods of protecting passwords and identity, and strategies for socialising safely.