F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...
View flashcards and play games to build vocabulary in Chinese.
An interactive map of traditional weather and climate knowledge that has been developed and passed down through countless generations by Aboriginal and Torres Strait Islander people. The site provides descriptions of the sixteen seasonal calendars used by First Nations peoples across Australia.
View flashcards and play games to build vocabulary in Japanese.
Students are often unaware of biases that operate in society and the ways in which these biases can limit the contributions of diverse Australians. In this lesson they have an opportunity to explore the ways women have been written out of science history, and to take action to highlight the importance of diversity in STEM. ...
In this lesson students learn the features of the five main biomes, and use ClassVR headsets and CoSpaces to design and create a virtual biome to explore. They research and identify the features of a biome and then create their own virtual environment. The resource explores the human impacts on biodiversity and explore ...
In this lesson students are invited to become food and fibre engineers to research how wheat, the largest agricultural crop in Australia, gets from the farm to the table. Students take an in-depth look at the wheat industry in Australia exploring how wheat is grown, harvested, processed, utilised, and exported. Students ...
In this lesson, students explore the life, work and times of Rube Goldberg. The lesson uses Rube Goldberg’s work to teach students about simple machines, how they function and their design principles. Working in groups, the students then design and create a Rube Goldberg machine that can complete a simple task. Students ...
In this lesson students build a simple Pong game in Scratch and consider the physics involved in the game play. They then apply their understanding of force and motion to design their own video game concept. The resource includes links to downloadable lesson plan, websites, videos, apps and an assessment rubric. The lesson ...
This is a game entitled 'Where do I live?' in which the user matches a set of four people and animals to the areas in China where they live. The challenge is based on understanding the different geographical features of seven regions and two river basins in China and identifying which of these matches the habitats of the ...
This interactive 3D simulation of the total eclipse of August 21st, 2017 enables users to navigate to different locations to watch a simulation of what the eclipse would look like from that area from start to finish. The simulation is available as a web and desktop applications suitable for most devices.
This is an interactive resource that enables students to conduct virtual probability experiments using a spinner or a pair of dice. The student can manipulate the relative sizes of the different coloured segments of the spinner or the numbers on the faces of the dice to investigate the effect of these changes on probability. ...
This is an interactive resource about fractions. It presents students with a fraction and its equivalent visual representations as both the shaded portion of a shape and as the location on a number line. Students are also presented with two other empty shapes, and are required to divide each blank shape into equal portions ...
This is an interactive game that investigates probability by simulating a two-car race, in which the movements of the cars are based on the roll of a die. Cars advance when certain numbers are rolled, and the student can experiment with probability by selecting which car moves forward for a given outcome of the roll of ...
This is a translating tool used to translate words from a range of languages, including Chinese to English and English to Chinese, and Italian to English and English to Italian. Translated words are provided with a dictionary definition and an option to hear the word in the selected language. This resource tracks the history ...
This is a collection of digital activities and printable worksheets for the Italian language curriculum that introduces how to name and describe basic items of clothing, and how to say what someone is wearing using the verbs 'portare' and 'indossare'. It focuses on the use of definite and indefinite articles (inclusive ...
This collection of interactive and printable resources introduces ways of saying who you are going to visit, and whether places are far or near, with emphasis on core expressions such as 'chi vai a trovare?' and 'vado a trovare ...' It builds on learners' pronunciation skills with drills based on simple exchanges and provides ...
This is a collection of digital activities and printable worksheets that introduces Italian cardinal numbers one to ten. It provides simple exercises to support numbers recognition in context, as well as a range of pronunciation drills. Translations, solutions and flashcards for essential vocabulary are also provided. This ...
This collection of interactive and printable resources introduces ways of expressing simple likes and dislikes using 'mi piace' or 'non mi piace' and the core question 'Che cosa ti piace?' It focuses on hobbies, sports and simple everyday activities to contextualise questions and answers. Translations, solutions and hints ...