F-10 Curriculum (V8)
F-10 Curriculum (V9)
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In this second of two lessons, students view a video to record data about the bilby (mankarr). They visualise and interpret the data.
Students collect simple data from opportunities to observe events and display it in a picture graph.
In this first of two lessons, students investigate and play a First Nations Australian children’s instructive game of throwing skill called Kolap. They collect and represent data, and discuss their findings.
Flynn helps Dodly gather information about monsters' favourite foods for Dodly's new cafe menu. Watch and learn while the two monsters research their friends' favourite foods and then display and organise this information. Will Flynn ever get fed at Cafe de Dodly?