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Use variables: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Use variables. Students students recognise pronumerals and variables in formulas they have been exposed to. They are presented real-life scenarios and explore the relationship between variables using algebraic notation as a representation.

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The coloured cube

Use this task to reveal if the student can see in their ‘mind’s eye’ the transformation from a 2D net to a 3D object.

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DT Challenge - 5/6 Blockly - Sport Micro:Bit

Use blocks to program a micro:bit for sport! Get excited about coding even if you have no experience. You'll use drag-and-drop blocks to write your own programs, and make interactive games and tools to improve your health.

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DT Challenge - 5/6 Blockly - Networking with Micro:Bit

Learn how to code the micro:bit to use the radio! In this DT Mini Challenge, you can create wireless networks to send pictures and messages around the room! You'll start by sending simple messages, but work up to making your own interactive games with your friends! Dive on in and you'll be sending secret messages in no time!

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Number sequence: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Number sequence. Students extend their understanding of equivalence of fraction with visual representations such as a number line that extends beyond zero; concrete materials; and common multiples and fraction walls. Students learn to work with equivalence and explore ...

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Conduct statistical investigations: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Conduct statistical investigations. Students plan and conduct statistical investigations to collect data to answer a question for an identified problem. They analyse and interpret the data and communicate findings.

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Statistics in the media: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Statistics in the media. Student develop their statistical literacy skills and critically analyse the way statistical information is presented in the media.

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Interpret and compare data displays: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Interpret and compare data displays. Students interpret and compare datasets using different data displays and visualisations.

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DT Challenge - 7/8 Python - Biology

Learn about the differences between animals, and how biologists use programming to help them do science! We'll learn about the features of animals, and how to use their differences in order to classify them. So hop in and learn some science!

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DT Challenge - 5/6 Blockly - Turtle

Control a turtle and draw amazing pictures with code. In this challenge you'll learn the fundamentals of programming by using instructions to position a turtle on the screen, drawing lines, patterns and shapes in the same way computers draw images. Computers use the input from users and the environment to give us feedback ...

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PyGame in a Day

As a general purpose programming language, python has a number of libraries that can be used for different purposes. PyGame is a free and open source python library that makes it easier to make multimedia applications like games.

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Shapes and objects: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Shapes and objects. Students begin to explore geometric properties and proof. They identify the properties of quadrilaterals based on transformation, angles, parallel sides, side lengths, diagonals and symmetry.

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DT Challenge - 7-8 Python - Turtle

Control a turtle and draw amazing pictures with code. In this challenge you'll learn the fundamentals of programming by using instructions to position a turtle on the screen, drawing lines, patterns and shapes in the same way computers draw images. Computers use the input from users and the environment to give us feedback ...

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DT Challenge - 7/8 Javascript - Space Invaders

In this coding challenge, students learn about programming in JavaScript, including data representation, decomposition, design, branching, iteration, functions, variables, animations, tracing and evaluation.

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How long does it take?

Students describe, compare and order the duration of events. They investigate the length of a day and sequence the different phases that occur within this time period.

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My drink bottle

Students compare the spaces within containers.

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Networking with the micro:bit

This downloadable free book presents a series of activities to teach the basics of computer networks. While you may not learn all aspects of computer networking, these activities provide a useful selection and serve as a good starting point to cater for your student's needs, skill and knowledge. Each chapter presents interesting ...

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Favourites

Students collect simple data from questions asked and display simple data in a picture graph or column graph.

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DT Challenge - 3/4 Blockly - Wombot

Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns ...

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Which is the longest?

Students compare and order several shapes and objects based on length, area, volume and capacity using appropriate uniform informal units.