F-10 Curriculum (V8)
F-10 Curriculum (V9)
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You don't want a silent Sprite! Get your Sprite to talk by using the 'say' block.
Snowmen? Spooky Halloween ghosts? The Easter bilby? What images come to mind when you think of Holidays? Get some ideas for your Scratch Holiday Card
Want to make your own games? Scratch is a programming language, created by MIT, that makes it easy to create interactive art, stories, simulations, and games. Explore your ideas and share your creations online.
Record and add your own background sound to your project or choose the sounds from the library like a rattle, a ripple or a pop!
So, you have your new project in Scratch - now it's time to add a Sprite!
Make your project come alive by adding a backdrop - anything from a stage to a snow scene or, just draw your own.
Tell your Sprite where to go - get your Sprite to move in all different directions - left, right, up, down
There are all sorts of sounds you could add to your Scratch project. Give your project that extra 'oomph' by adding sounds.
Make your Sprite jump, move, say something or change costume.
This website provides teacher notes and student materials to introduce students to Alice, a object-oriented 3D programming environment designed specifically to engage students with computer programming using a story-telling context. The resources are provided in a downloadable zipped package that includes the free Java-based ...
This webpage features archived newsletters from the Digital Technologies in Focus project. The newsletters include information about schools' projects, assessment tasks, the Australian Curriculum and resources.
This article explores how children’s innate understanding of systems can be developed through deliberate educational programs that support systems thinking. This can happen by encouraging students to identify patterns, consequences and feedback (loops) associated with social, environmental and economic problems; and by ...
This report reviews recent research literature in the areas of teacher capacity, integration of STEM disciplines, active learning and student engagement and participation to help inform the world of practice. The literature review was restricted to STEM practices in primary schools.
Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund explain how important digital technologies are in the campaign to save the bilby from extinction. The video explains how digital systems are used to collect and visualise data and help eradicate threats ...
This webpage features newsletters from the Digital Technologies in Focus project. The newsletters include information about schools' projects, assessment tasks, the Australian Curriculum and resources.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, information for parents and teachers, the Australian Curriculum, and useful resources.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, the Australian Curriculum and useful resources.
This podcast includes information about the aims, challenges, insights and accomplishments of Green Hill Public School's participation in the Digital Technologies in Focus project.
Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.
This video explains ways in which the Digital Technologies curriculum and the Information and Communication Technology (ICT) General Capability can be implemented in schools. This video is the first in a series of three.