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Visual to text coding: Lesson 9

This is the ninth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It explores creating powerful programs for managing and analysing data, by combining the previous skills of using loops and working ...

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Steps to spelling accuracy infographic

This infographic highlights the knowledge and skill areas students need to develop for early spelling accuracy, and the key role of spelling generalisations in this development.

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Year 1 Phonics Check: Analysing group reports using the word and code complexity continuum

This document supports analysis of Year 1 Phonics Check group reports. It gives instructions for finding and responding to a group's decoding strengths and needs as indicated by the data.

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Systems Thinking and AI applications

This lesson takes a systems thinking approach to understanding the place of artificial intelligence (AI) as a component within solutions to real world problems, such as predicting bushfire hotspots, spotting and monitoring animals in the wild, automated horticulture and agriculture, and early detection of medical issues.

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Coding for GUIs Final project: A complete application with GUI

This is the final project in a series of lessons to incorporate Graphical User Interfaces (GUIs) into your General Purpose Programming. The series follows on from the Visual To Text Coding lesson series.

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For school leaders: Leading effective practice

This webpage provides information for school leaders on how to drive quality instruction and improve student literacy outcomes. It recommends a range of resources that can be used to support leaders in coaching and mentoring staff in best practice literacy instruction.

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Visual to text coding: Index page

This lesson sequence provides a bridge between visual coding (eg. Scratch) and General Purpose Programming languages (eg. Python or JavaScript). This resource is most suitable if you have never done General Purpose Programming and/or you benefit from slow-paced, step-by-step video tutorials.

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Starting school: autism

This website provides a series of practical ideas and resources for educators of students on the autism spectrum (diagnosed and undiagnosed) as they prepare for and settle into the first year of primary school. This strengths-based collection of resources was co-designed with autistic individuals, subject matter experts, ...

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What's the buzz?

In this lesson students use BeeBots and Scratch Junior to synthesize what they know about Bees and are introduced to mapping concepts. This lesson idea was created by Karen Butler.

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Focus on China: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Chinese language with other learning areas.

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Focus on Japan: Cross Curriculum Connections in Primary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

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Phonological and phonemic awareness lesson activities

Literacy specialist Rebecca McEwan presents this webinar extract about how to include phonological and phonemic awareness activities in your whole-class or small-group phonics lessons.

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When I post something online how permanent is it?

Students engage in a photo rip up activity to emphasize the permanency of online information, they explore factor trees, doubling and line graphs through the lens of sharing information, and they collaboratively develop a set of protocols around sharing information online.

Video

Demonstration of a daily review

This video provides a demonstration of a phonics daily review using explicit instruction principles. It is presented by literacy specialists Elaine Stanley and Rebecca McEwan.

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Number sequence: Foundation – planning tool

This planning resource for Foundation is for the topic of Number sequence. Students establish foundational ideas and skills in number. There is a focus on subitising – instantly recognising and naming the number of objects in small collections of up to 5 (without counting).

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Number sense: Foundation – planning tool

This planning resource for Foundation is for the topic of Number sense. Students learn to recognise the order in a sequence of numbers to at least 20.

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Sphero young inventors

In this lesson students will explore the use of Sphero in the everyday world by adding accessories to invent solutions to workplace or other problems or simply by inventing an adaptation to the device. In each case, they are to build the accessory and create the code required for the device to serve a particular purpose. ...

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Time and duration: Foundation – planning tool

This planning resource for Foundation is for the topic of Time and duration. Students sequence days of the week and daily events.

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Sphero Invent a Game

This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.

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Shapes and objects: Foundation – planning tool

This planning resource for Foundation is for the topic of Shapes and objects. Students learn to identify, name and sort common shapes such as circles, triangles, squares and rectangles.