F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This is a website designed for both teachers and students that discusses methods of mental computation. In particular, applying the associative, commutative and distributive laws to aid mental and written computation is discussed. These are important ideas for the introduction of algebra. There are pages for both teachers ...
This is a website designed for both teachers and students that addresses the introduction of algebra. It is particularly relevant for introducing the idea of the use of a variable as a way of representing numbers. There are pages for both teachers and students. The student pages contain interactive questions for students ...
This is an interactive resource about plotting and identifying points on the Cartesian plane. The resource can be used in one of two modes. In the View mode, the student can enter the coordinates, and the corresponding point is identified on the coordinate plane when the 'Plot' button is selected. In the Guess mode, the ...
This is a website designed for both teachers and students that refers to algebraic notation, the laws of arithmetic and the use of these laws in algebra from the Australian Curriculum for year 7 students. It contains material on algebraic notation, the commutative and associative laws, the use of brackets and the orders ...
An animated tutorial with a focus on collecting 'like' terms to simplify expressions. An interactive quiz is included.
An animated tutorial about terms and 'like' terms, followed by an interactive quiz.
Investigate the role of friction in performance of bicycle tyres. Test how the type of tread affects grip and speed. Choose tyres best suited to track and weather conditions in a time trial. This learning object is one in a series of four objects.
Explore how kids use their leisure time. Choose questions to ask in a survey. For example, look at the percentages of kids that play tennis, basketball or netball. Examine a table of results. Sort the data and use it to answer questions. Display the results using a suitable type of graph such as a pie chart, bar graph or ...
Investigate the braking efficiency of cars and trucks. Test stopping distances under controlled conditions. Compare effects of vehicle type, tyres, road surface and weather conditions. Choose driving speed, then apply brakes and compare stopping distances. Answer questions about friction, tyres and driver fatigue. This ...
Go to a race track and collect information from different kinds of visual texts to make your kart the fastest on the track. First, add important kart parts and choose the style of kart you want. Then collect information about the time and place of your race. Next, go to the garage to set up your kart before doing a starting ...
Peg, Cat and her neighbour Lady Viv sort and recycle junk left behind in the field. Not only does this clip show how important recycling is it also can be used to discuss organising information and graphing.
Meet Larissa and her guinea pig called 'Superstar'. Learn how Larissa cares for her guinea pig pets and what her dream is. Find out what makes Superstar a superstar pet.
Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...
Flynn helps Dodly gather information about monsters' favourite foods for Dodly's new cafe menu. Watch and learn while the two monsters research their friends' favourite foods and then display and organise this information. Will Flynn ever get fed at Cafe de Dodly?