F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Ever wondered how your photos, emails and messages get sent between devices? Watch as software engineer Tess Winlock explains what binary information is, and how it gets from one place to another. Can you explain what 'bits' are? How about 'bytes'? In the past, binary information was sent using physical systems like semaphore ...
Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...
This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students explore inputs and outputs using a circuit board, electronic kit ...
This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students learn about input and output devices and then use Makey Makey boards ...
This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of collaboration and protocols is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Using a relevant context such as disaster management, students ...
Want to make your own games? Scratch is a programming language, created by MIT, that makes it easy to create interactive art, stories, simulations, and games. Explore your ideas and share your creations online.
Make the images and objects in your project change colour when they are clicked!
You don't want a silent Sprite! Get your Sprite to talk by using the 'say' block.
Make your project come alive by adding a backdrop - anything from a stage to a snow scene or, just draw your own.
There are all sorts of sounds you could add to your Scratch project. Give your project that extra 'oomph' by adding sounds.
Snowmen? Spooky Halloween ghosts? The Easter bilby? What images come to mind when you think of Holidays? Get some ideas for your Scratch Holiday Card
Make your Sprite look its best by learning how to change its costume.
Looking for a simple project to get you started in Scratch? Add characters, animate them, create and share your own interactive Holiday Card.
A computer character is called a 'sprite'. Can you delete the cat sprite from your Scratch card?
Tell your Sprite where to go - get your Sprite to move in all different directions - left, right, up, down
So, you have your new project in Scratch - now it's time to add a Sprite!
Make your Sprite jump, move, say something or change costume.
In this sequence of lessons students explore how electrical energy can be transferred and transformed in electrical circuits, using Makey Makey boards as the basis for experimentation and recoding of data.