F-10 Curriculum (V8)
F-10 Curriculum (V9)
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What part does the force of friction play in our everyday lives? Friction can be an advantage (friend) or a problem (foe). Join interviewer Doug Traction and professors Static, Slide, Rolling and Fluid at the National Tribology Research Centre as they have forceful fun investigating friction. This video won a prize in the ...
This sequence of seven lessons challenges students to use simple equipment to predict, observe and represent motion. They create a series of graphs to represent motion and construct instruments to measure forces in one and then two dimensions. They interpret these representations to develop concepts of force and motion. ...
Make your Sprite look its best by learning how to change its costume.
Make your project come alive by adding a backdrop - anything from a stage to a snow scene or, just draw your own.
Make the images and objects in your project change colour when they are clicked!
Tell your Sprite where to go - get your Sprite to move in all different directions - left, right, up, down
Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...
This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students explore inputs and outputs using a circuit board, electronic kit ...
This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students identify, sort and classify peripheral devices and use specific peripheral ...
Record and add your own background sound to your project or choose the sounds from the library like a rattle, a ripple or a pop!
A computer character is called a 'sprite'. Can you delete the cat sprite from your Scratch card?
You don't want a silent Sprite! Get your Sprite to talk by using the 'say' block.
Watch as Jamie Teherani from MIT, demonstrates how a big, mechanical computer made from wood works. What does it have in common with the high-tech computers of today?
This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of collaboration and protocols is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Using a relevant context such as disaster management, students ...
So, you have your new project in Scratch - now it's time to add a Sprite!
Want to make your own games? Scratch is a programming language, created by MIT, that makes it easy to create interactive art, stories, simulations, and games. Explore your ideas and share your creations online.
Are you interested in finding out about computer coding? Watch this clip to see why some famous faces are promoting the benefits of learning computer programming. See how some young students are learning to code and finding that it's not that hard after all!
Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.