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Listed under:  Science  >  Forces and energy  >  Fundamental forces  >  Gravity
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Different paper plane designs

How many different paper plane designs are there? Lots! Watch as Dylan Parker, paper plane expert, demonstrates some of his favourites. Notice the way the different shapes and features of the planes cause them to move through the air in different ways. Which one do you like the most? Why not have a go at making something similar?

Interactive

Sites2See: Surf safety

A webpage about surfing safety, dangerous waves and rips, and the history and science of surfing. A 'For Kids' section provides games and quizzes for young swimmers and surfers.

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Science Talk 2007: Ruben Meerman

Find out what happens when the ABC's Surfing scientist, Ruben Meerman visits Year 3 at Crown Street Public School with some liquid nitrogen! Ruben shows the Year 3 students what happens to solids and gases when they are cooled and warmed and relates this to real-world phenomena. Ruben also shows the kids some tricks with ...

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experiMENTALS: Levitating balloon

This resource contains a materials and instruction list and brief explanation for students about the process of levitating a balloon.

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experiMENTALS: Spooky slime

This resource contains a materials and instruction list and brief explanation for students about the process of making spooky slime with cornflour to produce a substance that is a little like a liquid and a little like a solid.

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experiMENTALS: Magic rocking candle

This resource contains a materials and instruction list and brief explanation for students about the process of burning both ends of a balancing candle. This activity is most likely to be done as a teacher demonstration for safety and classroom management reasons, particularly at primary school level.

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Physics of video games lesson

In this lesson students build a simple Pong game in Scratch and consider the physics involved in the game play. They then apply their understanding of force and motion to design their own video game concept. The resource includes links to downloadable lesson plan, websites, videos, apps and an assessment rubric. The lesson ...

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Stomp Rocket Design Challenge

This resource provides a scaffold for students to complete a design challenge. The design challenge requires students to create a stomp rocket that can travel to a chosen planet in the solar system. The design challenge can also be used to investigate forces and energy. It can be delivered over a number of lessons, or it ...

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Work sample Year 4 Science: Amusement park ride

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 4 Science. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...

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Wild ride: get a grip

Investigate the role of friction in performance of bicycle tyres. Test how the type of tread affects grip and speed. Choose tyres best suited to track and weather conditions in a time trial. This learning object is one in a series of four objects.

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Experimentals: The secret chamber of the Anti-Bubble

Bubble-hunters Doctor Ruby and Bunsen Bernie have to solve just one more challenging bubble test before they can enter the Chamber of the Anti-Bubble. They have to make a cubic bubble! This is part two of a two-part episode.

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Experimentals: Do-it-yourself science toys

Bernie and Ruben show you how to make four do-it-yourself (DIY) science toys. Learn how to make a balancing tightrope walker, a lava lamp, a spinning spiral decoration and a cardboard boomerang. You might need some help with a few things.

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Catalyst: The physics of a slinky drop

Imagine holding a slinky by the top end, with the bottom end dangling in mid-air. What do you think would happen when you let it go? Explore the physics of two equal and opposing forces working on an object in this awesome experiment!

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Energy skate park: basics

This is an interactive teaching and learning resource that years 7 to 10 secondary school students can use to simulate the motion of a skateboarder descending and ascending on a variety of tracks. Height, speed and energy conservation are visually displayed. The skater's mass and starting height, as well as the drag he ...

Interactive

Energy skate park

This is an interactive resource about the potential and kinetic energy changes as a skater rolls around a skate park. Students learn about conservation of energy with a skater, they can build tracks, ramps and jumps for the skater and view the kinetic energy, potential energy and friction as he moves. Students can also ...

Interactive

Projectile motion

This is an interactive resource about projectile motion. Students use a simulation of a cannon to fire various objects. They can set the firing angle, initial speed, height and mass, with or without air resistance. Students are encouraged to make a game out of this simulation by trying to hit a target. This interactive ...

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Friction

In this learning sequence, students explore frictional forces. They investigate how friction changes with different contact surfaces in wet, dry and icy conditions, and the effect this has on braking. Finally they apply this learning to the real-world situation of tram travel, and explore why sand is used on tram tracks ...

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Measuring gravity

Did you know you can measure gravity? The more mass an object has, the more gravity it has, so by measuring the mass of something, you can figure out its gravity. Why do you think climate scientists may want these measurements? Watch this NASA animation to find out.

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Catalyst: Do heavier things fall faster?

Will a medicine ball or a basketball hit the ground first when dropped at the same time from the same height? In this clip, Catalyst's Dr Derek Muller investigates what influences the speed at which objects fall. Derek challenges some people in a market to make a prediction and explain their thinking, before he finally ...

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Experimentals: Raiders of the lost Anti-Bubble

Doctor Ruby and Bunsen Bernie are bubble hunters in search of the mysterious Anti-Bubble. Before they can enter into the Chamber of the Anti-Bubble, they must pass three challenging bubble tests. This is part one of a two-part episode.