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Audio

South Kalgoorlie Primary School – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.

Video

St Mary’s Primary School – Progress report 2

This video explains the progress that St Mary's Primary School, Moruya, has made in the Digital Technologies in Focus project. It is the second in a series of four.

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St Mary’s Primary School – PL ecosystem

This document illustrates the network of people and resources that make up St Mary's Primary School's Professional Learning ecosystem.

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Wodonga South Primary School

Wodonga South Primary School caters for students in years F-6 and has approximately 540 students. Simon Collier is the curriculum officer who works with the school to support implementation of the Australian Curriculum: Digital Technologies. Teachers at the school have chosen to focus their project on professional learning ...

Video

Wodonga South Primary School – Progress report 4

This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the last in a series of four.

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DTiF Project report

The Leading Curriculum Change Using an Ecosystem Approach: Digital Technologies in focus: Supporting implementation of Digital Technologies evaluation report (June 2021) reports on ACARA’s National Innovation and Science Agenda funded project for the period June 2016 to June 2021. This report is highly relevant to those ...

Online

Paying It Forward

This resource is a cross-curricular suite of units for Years F-6. The units develop understanding of tax and superannuation while focusing on understanding civic values and the financial wellbeing of students. There are three units, one each for F-2, 3-4 and 5-6 classrooms. They include downloadable materials, links to ...

Online

Teaching kids about money

This web page is about how to talk to your child about money, encourage them to save, make a budget and much more. This page is designed to help you have conversations with children about how money is earned, needs versus wants, how money is spent, earning pocket money and making decisions about how many is spent or saved.

Online

Creating a food garden: harvesting

This learning activity is part of a sequence of 5 individual learning activities focused on creating a food garden. The order of these learning activities are: vision, site assessment, installing a no dig garden bed, planting and harvesting. OUTCOMES of the activity are for children to: understand the steps in successful ...

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Visual programming with Scratch: years 3-6

This comprises a collection of sample activities that incorporate visual programming (Scratch) into teaching and learning programs. They show the possibilities Scratch offers for integration. The projects are incomplete and are designed to be used as samples for inspiration or modification by teachers.

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Scratch 2.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.

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Scratch 3.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.

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Digital Technologies resource types and resource mapping template

This three-page document gives suggestions for selecting and organising Digital Technologies resources, including physical equipment, unplugged activities and online links. It includes a simple template that may be helpful in documenting these.

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Numeracy learning progression and Digital Technologies

This PDF illustrates how the National Numeracy Learning Progression can be used with Digital Technologies to support student progress in literacy.

Video

Expert webinar video: Professor Tim Bell – Computational thinking

In this video, Professor Tim Bell discusses helpful ways of understanding and teaching computational thinking, a key idea of the Australian Curriculum: Technologies.

Video

Expert Webinar video: Professor Stephen Heppel: The impact of environmental factors on learning

In this video Professor Stephen Heppell, discusses the aggregation of marginal gains in learning environments. He provides examples from the Learnometer project, designed to help students monitor their classroom environment for factors that may hinder learning.

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Supporting Implementation of Digital Technologies: Progress report – Focus on curriculum and pedagogy and learning outcomes (2019)

This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on curriculum and pedagogy and learning outcomes. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its impacts and outcomes.

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Digital Technolodgies in Focus: external evaluation - findings on a page

This PDF is a one-page summary of the key findings of an external evalation of the Digital Technologies in Focus project in Australia’s most disadvantaged schools.

Video

Activities that promote Digital Technologies concepts and incorporate Numeracy: part 3: Compass rose

This video provides suggestions for ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.

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Newsletter – July 2019

This newsletter from the Digital Technologies in Focus project includes information about an On Country staff development day with Leonara District High School, cybersecurity, the Australian Curriculum, and useful resources.