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Writing Fables

How do the events in a fable relate to the moral of the story? In this lesson, students will engage in the writing process to create original fables and perform a skit. They will review the elements of a fable and develop an understanding of how to create a centralized focus in a narrative.

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Sci-Fi and Fantasy Worldbuilding

In this lesson, students will explore the intersection of science fiction and fantasy from the works of Madeleine L’Engle’s A Wrinkle in Time Trilogy. Students will create an original character, thing, ability, and/or place using worldbuilding elements. Students will choose between dramatizing, making a book trailer, or ...

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Working with language assistants

This resource provides strategies for teachers working with language assistants, and a video showing how a language assistant can facilitate diversification of classroom activities and support for senior students. The resource also provides advice for language assistants in terms of their role.

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Archived newsletters

This webpage features archived newsletters from the Digital Technologies in Focus project. The newsletters include information about schools' projects, assessment tasks, the Australian Curriculum and resources.

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School stories

This webpage provides users with a menu of schools whose experiences with Digital Technologies are described in detail.

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Supporting the Implementation of Digital Technologies in Disadvantaged Schools: Case study of impact, outcomes and sustainability (2020)

This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on supporting the Implementation of Digital Technologies in disadvantaged schools. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its ...

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Activities that promote Digital Technologies concepts and incorporate Numeracy: part 1: Introduction and overview: accessing the Australian Curriculum National Numeracy Learning progression

This video provides an introduction to the ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.

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Supporting implementation of Digital Technologies and the ICT Capability: part 1

This video explains ways in which the Digital Technologies curriculum and the Information and Communication Technology (ICT) General Capability can be implemented in schools. This video is the first in a series of three.

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St James Catholic College – Timeline

This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.

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Data knowledge and skills tutorial: part 3 - structuring data in a spreadsheet

This video demonstrates ways in which data can be structured in spreadsheets. It is the third in a series of four.

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Kim review: Systems thinking

This article explores the types of systems in our world, their characteristics and how our behaviour can initiate and respond to changes in their performance. The author differentiates between systems thinking and a system and elaborates on those factors that contribute to systemic behaviour.

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DTiF Classroom Exploring AI in the Classroom: Activity discussion

Digital Technologies in Focus curriculum officers discuss a lesson about Artificial Intelligence with Simon Collier and a student.

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Expert webinar video: Russell Scott - Vortals: Augmented reality, virtual reality, 2D, 3D and game design lessons

Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.

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Supporting Digital Technologies curriculum in schools

This PDF lists seven ways in which schools can support the Digital Technologies curriculum

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Indigenous weather knowledge

An interactive map of traditional weather and climate knowledge that has been developed and passed down through countless generations by Aboriginal and Torres Strait Islander people. The site provides descriptions of the sixteen seasonal calendars used by First Nations peoples across Australia.

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A–Z Digital Technologies vocabulary F–6

This PDF assists teachers in thinking about when and how to introduce Digital Technologies discipline-specific vocabulary.

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Data knowledge and skills tutorial: part 1 - gathering data

This video demonstrates ways in which data can be manipulated in spreadsheets. It is the first in a series of four.

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DTiF Classroom Exploring AI in the Classroom: Activity

Simon Collier, Digital Technologies in Focus Curriculum Officer, takes viewers though a lesson from the Digital Technologies Hub exploring how machine learning can be used to organise photographs.

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Digital Technologies resource types and resource mapping template

This three-page document gives suggestions for selecting and organising Digital Technologies resources, including physical equipment, unplugged activities and online links. It includes a simple template that may be helpful in documenting these.

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Scratch 3.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.