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Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

Video

DTiF in conversation with Kevin Bradley and Cassandra Arkinstall from Save the Bilby Fund – Using Digital Technologies to help save bilbies

Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund explain how important digital technologies are in the campaign to save the bilby from extinction. The video explains how digital systems are used to collect and visualise data and help eradicate threats ...

Video

DTiF in conversation with Save the Bilby Fund – Background information on the Save the Bilby Fund

Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund, explain why the bilby is an important indicator of the health of an ecosystem, and how their decline impacts other wildlife. This video gives an overview of what the Save the Bilby Fund does as they work ...

Downloadable

DT Challenge - 5/6 Blockly - Biology

Learn about the differences between animals, and how Biologists use programming to help them do science! We'll learn about the features of animals, structural and behavioural adaptation, and how to use these properties in order to identify them. So hop in and learn some science! This course is based on the Year 5 science ...

Downloadable

Make your own microbit seismometer instructions and classroom activities

This 12 page guide explains how to set up a micro:bit as a mini seismometer that will detect shaking, and how to collect and display the data. The guide also includes classroom-ready activities on how to introduce and explore vibrations and earthquake monitoring.

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Create dichotomous keys lesson

In this lesson students engage in a hands-on exploration of local diversity. Students research and record local wildlife, learn about biodiversity in Australia, and conduct a ‘bush blitz’. They learn how to create dichotomous keys and translate their keys into a wildlife discovery app prototype. The resource includes links ...

Online

Humpback whales: what the data reveals

The lesson follows an inquiry process where students use the dataset to answer relevant questions about the whale population. They consider what other data they would need in order to effectively examine the impact on humpback whales of sonar activity and noise from development.

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Physics of video games lesson

In this lesson students build a simple Pong game in Scratch and consider the physics involved in the game play. They then apply their understanding of force and motion to design their own video game concept. The resource includes links to downloadable lesson plan, websites, videos, apps and an assessment rubric. The lesson ...

Online

Commemorating Anzac through engaging learning

This resource supports quality teaching and learning through specific curriculum learning opportunities to engage students, as well as enhancing whole school and community interactions and events commemorating Anzac. Part of the Bringing communities together series in response to the NSW State Anzac Centenary.

Interactive

Canuhanyu

View flashcards and play games to build vocabulary in Chinese.

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Working with language assistants

This resource provides strategies for teachers working with language assistants, and a video showing how a language assistant can facilitate diversification of classroom activities and support for senior students. The resource also provides advice for language assistants in terms of their role.

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Mentoring

Find insights into mentoring partnership models, the experiences of teachers of languages engaged in mentoring partnerships, and suggestions for developing your own mentoring partnerships. The resource includes a planning template and videos of practice.

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Work sample Year 7 - 8 French: Je vous présente ma famille

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 and 8 Je vous présente ma famille. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

Interactive

NihongoGo

View flashcards and play games to build vocabulary in Japanese.

Interactive

RasaBahasa

View flashcards and play games to build vocabulary in Indonesian.

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CLIL: What works

Strategies to support Languages teachers to implement the CLIL approach at secondary level

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Work sample Years 7-8 Italian: An imaginary animal

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 - 8 Italian: An imaginary animal. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

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Work sample Year 7 - 8 Italian: Presenting stationery

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 - 8 Italian: Presenting stationery. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...

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Work sample Year 7 - 8 Chinese Second-Language Learner Pathway: Shopping role play

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 and 8 Shopping role play. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

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Work sample Year 7 - 8 French: Role play – On se présente

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 and 8 Role play – On se présente. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...