F-10 Curriculum (V8)
F-10 Curriculum (V9)
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In this lesson students build a simple Pong game in Scratch and consider the physics involved in the game play. They then apply their understanding of force and motion to design their own video game concept. The resource includes links to downloadable lesson plan, websites, videos, apps and an assessment rubric. The lesson ...
This resource provides a scaffold for students to complete a design challenge. The design challenge requires students to create a stomp rocket that can travel to a chosen planet in the solar system. The design challenge can also be used to investigate forces and energy. It can be delivered over a number of lessons, or it ...
This is an interactive resource about projectile motion. Students use a simulation of a cannon to fire various objects. They can set the firing angle, initial speed, height and mass, with or without air resistance. Students are encouraged to make a game out of this simulation by trying to hit a target. This interactive ...
This is an interactive resource about the potential and kinetic energy changes as a skater rolls around a skate park. Students learn about conservation of energy with a skater, they can build tracks, ramps and jumps for the skater and view the kinetic energy, potential energy and friction as he moves. Students can also ...
These seven learning activities, which focus on 'models and simulations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to interpret, ...