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Colours: describing hair and eyes

This collection of interactive and printable resources introduces the words for colours, and the functions to describe people's hair and eyes. It focuses on core questions and answers: 'Come sono i tuoi capelli - i tuoi occhi?', 'Ho i capelli - gli occhi ...' and 'Com'è ...?' Translations, solutions and hints throughout ...

Interactive

Meeting at Kamay

This resource explores the perspectives of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour upon their meeting in 1770. It aims to help students understand the history of Australia's Aboriginal peoples and why stories of the past are important to all of us. This resource is one part of the ...

Interactive

Scarecrow dancing

Students explore dance through scarecrow images and movements. They engage in creative play and create simple images.

Interactive

Chicken challenge

Learn to use two-dimensional shapes to create a chicken artwork.

Interactive

Wonderful words, creative stories: space

Add descriptive words to two simple sentences about a rocket and an astronaut to make the sentences more interesting. Try out different descriptive words in each sentence. Notice how your choice of words affects the animated images in each sentence. Use your two lively sentences as the start and end of an imaginative story. ...

Interactive

Sentence builder: ocean: tool

Help a mermaid use a sentence builder machine to create past-tense sentences. Spin each coin to see a new word for your sentence. Choose words from four groups: when, who, what and where.

Interactive

After school: analogue and digital

Help Neo get home from school. Put analogue clocks showing on the quarter-hour times in the correct order. Match the times on the digital clocks with those on the analogue clocks. Match the time words to the clocks. Put pictures in the correct sequence and match them to the clocks. Watch what Neo does after school as time ...

Interactive

Counting beetles

Choose to do the activities in levels one, two or three. Watch the beetles crawl into the garden or out of the garden. Watch some beetles completely or partially hide beneath the leaves. Work out how many beetles there are altogether. Remember to count any beetles hiding under the rock. Choose a number for your answer and ...

Interactive

Storyboard: Flutter-by friends!

Explore the title and picture on the cover of 'Flutter-by friends!' Then make a prediction about the storyline. Listen to the story and follow as each word is underlined. Find out if your prediction matches the storyline. Put the jumbled events of the story in the right order.

Interactive

Pirate treasure hunt: eight challenges

Join forces with Pirate Jack. He needs your help to solve eight problems and find the hidden treasure. Use the map to work your way through the obstacles one by one and in the right order. Apply your maths and literacy skills to make sure you collect the correct item before tackling the next obstacle. For example, you’ll ...

Interactive

Cassowary sanctuary

Help a park ranger to arrange fencing in a wildlife sanctuary. Divide common geometric shapes into equal-sized sections for keeping cassowaries. Group the enclosures to form a quarantine zone for sick and injured birds. Then express divisions of the enclosures as fractions. Work through facts about the life of cassowaries: ...

Interactive

My design: talking cat [Indonesian]

Design a cat that speaks in Indonesian. Select items in Indonesian to choose your cat's mood, size, position and colour. Then choose a voice and background picture for your cat. Decide on a name that suits your talking cat. Finally, add a message in Indonesian about your cat. You can change your design as many times as ...

Interactive

Procedural texts: let's make a banana split

Explore the three steps in a procedure; aim, materials and steps by looking at four examples. Discover the steps in making a banana split. Find the materials and ingredients you'll need for the banana split hidden in a classroom. Investigate the steps in making the banana split by taking photos. Put the jumbled steps of ...

Interactive

Sentence builder: prehistoric: tool

Help a caveman use a sentence builder machine to create past-tense sentences. Spin each rock to see a new word for your sentence. Choose words from five groups: when, who, what, where and setting.

Interactive

The array

Use an array-building tool to help solve multiplications. Explore strategies to break up multiplications. Create and solve easy multiplications such as 9x3. Examine relationships between rows, columns and areas in arrays.

Interactive

Musical number patterns: musical times

Make some music by building up rhythms from four instruments. Make a counting rule that matches a pattern on a number line. Select the start number and then select a number to count by. For example, describe a sound pattern where a saxophone waits on the first note, and then plays on every eighth note. Add a second number ...

Interactive

Face painter: finding faces 1

Identify polygons on a range of prisms and polyhedra such as a cube, square pyramid or triangular prism. Picture in your head all sides of a solid. Estimate how many faces the object has. Rotate it to see all of its faces. Paint each face of a given shape such as a triangle or rectangle.

Interactive

The slushy sludger: go figure

This tutorial is suitable for use with a screen reader. It explains how the use of simple words can describe the likelihood of everyday events. Will an event happen: yes, no or maybe? Answer some sample questions using these words and then build your own examples. This learning object is one in a series of three objects.

Interactive

The vile vendor: questions

Use a vending machine to get a vile-flavoured drink such as cabbage, smelly sock or rusty nail. The machine serves a can of drink randomly from four slots. Work out the likelihood of getting each flavour. Then choose a matching probability word: impossible, unlikely, equal, likely or certain. Move on to filling the slots ...

Interactive

Cassowary fractions

Help a park ranger to arrange fencing in a wildlife sanctuary. Divide common geometric shapes into equal-sized sections for keeping cassowaries. Group the enclosures to form a quarantine zone for sick or injured birds. Then express the divisions of the enclosures as fractions. This learning object is one in a series of ...