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Supporting implementation of Digital Technologies and the ICT Capability: part 3

This video explains ways in which the Digital Technologies curriculum and the Information and Communication Technology (ICT) General Capability can be implemented in schools. This video is the last in a series of three.

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Alyangula Area School – Progress report 1

This video is a summary of a progress report into the implementation of Digital Technologies in the Alyangula Area School.

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South Kalgoorlie Primary School – Progress report 4

This video explains the progress that South Kalgoorlie Primary School has made in the Digital Technologies in Focus project. It is the last in a series of four.

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Connecting Digital Technologies to food and fibre - Smart gardens 1

This video explores ways in which students can develop and apply their Digital Technologies knowledge, understanding and skills to create a digital solution through the Curriculum connection of food and fibre. The video is designed for educators who would like to learn how to use a BBC micro:bit to manage the water requirements ...

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DTiF in conversation with Kevin Bradley and Cassandra Arkinstall from Save the Bilby Fund – Using Digital Technologies to help save bilbies

Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund explain how important digital technologies are in the campaign to save the bilby from extinction. The video explains how digital systems are used to collect and visualise data and help eradicate threats ...

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Activities that promote Digital Technologies concepts and incorporate Numeracy: part 4: Tessellations

This video provides suggestions for ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.

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Faith Lutheran College – Project proposal

This PDF outlines Faith Lutheran College's proposal to participate in the Digital Technologies in Focus project.

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Green Hill Public School – Progress report 1

This video explains the progress that Green Hill Public School has made in the Digital Technologies in Focus project. It is the first in a series of three.

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How to win at rock-paper-scissors

Find out how to win at rock-paper-scissors using game theory. According to this theory, how should you decide on your next move when you play multiple rounds? See if you can apply this theory in multiple rounds of rock-paper-scissors with someone. Did you win? |Why would this theory be useful in economics?

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Expert webinar video: Martin Richards: AI, AR and VR F–10 and links to the Australian Curriculum: Digital Technologies

Martin Richards manages the Digital Technologies Hub. He discusses the relationship between artificial intelligence and the Australian Curriculum: Digital Technologies. Martin also shows some useful resources for teachers.

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Data knowledge and skills tutorial: part 3 - structuring data in a spreadsheet

This video demonstrates ways in which data can be structured in spreadsheets. It is the third in a series of four.

Online

Banjo Morton: the untold story

In 1949, after many years of being paid only in rations, Banjo Morton and seven other Alyawarra men decided they wanted proper wages for their work as stockmen and station hands at the Lake Nash cattle station in the Northern Territory. They walked off in protest. This rich media site records the history of that protest ...

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Scratch coder

Build a simple yet engaging game from the ground up, all within the free block coding program Scratch.Scratch is a browser-based open-source game engine free for anyone to use. Scratch uses block coding, meaning you can learn how to code us-ing pre-programmed blocks, rather than typing out long lines of code to create a ...

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Activities that promote Digital Technologies concepts and incorporate Numeracy: part 3: Compass rose

This video provides suggestions for ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.

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Bethany Christian School – Progress report 3

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the third in a series of four.

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Computational thinking in the Australian Curriculum: Digital Technologies

This video provides an overview of computational thinking and how it can be taught in the context of other learning areas.

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South Kalgoorlie Primary School – Progress report 1

This video explains the progress that South Kalgoorlie Primary School has made in the Digital Technologies in Focus project. It is the first in a series of four.

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DTiF Classroom Exploring AI in the Classroom: Activity

Simon Collier, Digital Technologies in Focus Curriculum Officer, takes viewers though a lesson from the Digital Technologies Hub exploring how machine learning can be used to organise photographs.

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Expert webinar video: Russell Scott - Vortals: Augmented reality, virtual reality, 2D, 3D and game design lessons

Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.

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Expert webinar video: Andrew Harris - Lead Teacher, Agricultural Education, Hagley Farm Primary School

Andrew Harris from the Hagley Farm School in Tasmania shares ways in which the school is teaching Digital Technologies and its meaningful use in agriculture . For example, Andrew provides examples of ways students learn about digital systems and data collection.