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Owning a pet

This lesson asks students to explore statistics about pet ownership in Australia and the cost of buying and maintaining a pet. During the activities, students are asked to gather and compare data about pets in Australia using trusted information sources such as the RSPCA. They go on to consider the costs and benefits of ...

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Throw a Shape - Calculate

In this game, students throw dice to determine the number of edges and vertices of a 3D shape, they then use physical materials to build their shapes. The game gives them an opportunity to practise geometric reasoning, identifying shapes based on their properties and visualising objects in three dimensions.

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Many heads are better than one: 9 colours activity - Calculate

This collaborative task challenges students to assemble 27 small cubes as one large 3 by 3 by 3 cube, with 9 different colours visible on each face. The task develops spatial awareness, particularly when the task is extended beyond creating a large cube.

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Fraction War - Calculate

This game, played in pairs with a of dominoes, challenges students to create fractions and compare their values. The player with the higher value fraction wins each round and the associated domino. The game is played until one player owns all the dominoes.

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Mastermind - Calculate

This small group game challenges students to use logic and problem solving strategies to name multi-digit numbers.

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Representing Patterns - Calculate

In this activity, students examine the representation of patterns, including as diagrams, charts and formulas.

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Mystery Picture - Calculate

This activity asks students to follow directions and use grid coordinates to create a picture.

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Inquiry Prompt Ribbon Bow - Calculate

This open-ended task challenges students to carry out a mathematical investigation using a ribbon-bow as a stimulus. They are encouraged to develop their own research questions and investigate possible solutions using using mathematical problem solving and modelling strategies.

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Crocodile and Shark (4–6) - Calculate

In this game students practise addition and subtraction of 2-digit numbers, using multiple strategies.

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The Geometry and Algebra of Honeycomb - Calculate

This integrated unit of work explores the amazing structures of honeycomb by examining the properties of regular and irregular polygons and polyhedra. Students then move on to solve problems using geometric and algebraic reasoning.

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Subtraction Strategies - Calculate

This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).

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Location Year 5 & 6 - Calculate

The focus of this activity is for students demonstrate a systematic approach to trialing and recording possible solutions. Students are encouraged to explain the method they used, compare solutions and prove they have found all the possible solutions.

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'Mission to Mars' - An AMSI Schools 'Rich Task' in Number & Place Value - Calculate

This task aims provide a rich, contextual activity through which students can gain an understanding of the distances relevant to the size of our solar system, and how an understanding of place value, metric measurement systems and time measurement can be used to represent these large distances and convert calculations ...

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Pattern & Algebra Year 5 - Calculate

The focus of this activity is to discover if students can interpret information in a table and use fractions (with the same denominator) to represent different amounts. We want to encourage students to use what they know about to interpret the information in the table before applying their understanding of fractions.

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ROWCO - Calculate

ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.

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Catch the Moon - Calculate

This game applies students' knowledge of location on a grid and practises directional language. Students develop a strategy to make effective moves, using two dice, counters and a 10 by 10 grid.

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Grid Games - Calculate

This game, played in on a grid on the classroom floor, challenges students to develop directional language and use coordinates to locate places on a grid. The instructions include multiple variations on the game which focus on different aspects of location and direction concepts.

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Decimats - Calculate

This activity allows students to develop an understanding of decimals and how they connect to fractions and the area model. It enables them to make comparisons between decimals and their sizes and build a greater understanding of what makes a larger decimal and smaller decimal. The decimats provide them with a representational ...

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The Power of Ten - Calculate

This activity aims to improve student fluency in mentally multiplying and dividing numbers by 10, 100 and 1000.

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Factors and Multiples - Calculate

These games and activities require children to identify factors and multiples to help children become more familiar with these terms. This understanding will support children’s ability to solve problems, including knowing how to add fractions with different denominators.