F-10 Curriculum (V8)
F-10 Curriculum (V9)
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In this lesson, students explore the life, work and times of Rube Goldberg. The lesson uses Rube Goldberg’s work to teach students about simple machines, how they function and their design principles. Working in groups, the students then design and create a Rube Goldberg machine that can complete a simple task. Students ...
This database features a selection of Australian artworks from QAGOMA. The searchable database provides artwork images, background information about the artist and the artwork, classroom activities, a glossary of key terms and curriculum alignment information for teachers. Search results can be refined by theme, period, ...
This is a unit of inquiry made up of 12 learning sequences for year 7 in the English for the Australian Curriculum resource. Each learning sequence contains a series of resources, suggested activities to carry out with students and a post-activity reflection. Students focus on using critical literacy skills to explore ...
This is a mini-guide with a linked game to the use of characters in Chinese. The resource provides detailed explanations on what characters are, the importance they play in Chinese culture, and the change from traditional to simplified characters. It demonstrates how characters have derived from pictographs and evolved ...
This federated search from the QAGOMA database features a selection of Aboriginal and Torres Strait Islander artworks from the collection. The searchable database provides artwork images, background information about the artist and the artwork, a map of major Indigenous regions in Australia, classroom activities, a glossary ...
Students discover techniques for drawing animals and painting an artwork.
Students discover the creative and scientific art of botanical illustration and respond to the drawing through poetry and music.
Explore drama and visual arts activities using an adventure story as a stimulus.
Investigate the unique physical features of the giraffe and explore how giraffes are represented in art. Create your own giraffe artwork.
Explore a world of play and imagery, where nothing is as ordinary as it seems. Students respond imaginatively when using a stick as a stimulus to explore elements of drama and create characters. Students will develop their expressive skills through movement and voice. Students also create artworks using a stick as a stimulus.
Students create artworks and poetry inspired by the works of Japanese artist Katsushika Hokusai.
Students learn about cartooning techniques to create cat cartoons inspired by the Cat in the Hat.
Developing a concept by making artworks from found objects. Explore how artist, James Powditch, assembles found objects to create artworks inspired by his love of film.
Students explore dance through scarecrow images and movements. They engage in creative play and create simple images.
A visual arts activity for students using aerial perspective and abstract forms.
Using drama and visual arts students explore a world of play and imagination where nothing is as ordinary as it seems.
Using stimulus material to inspire art and music. Learn about plastics in the ocean and what oceanographers have learnt through seascape artwork. Create an artwork based on a seascape and plastic waste, Explore graphic notation and create a city soundscape with an artwork as a stimulus.
Learn to use two-dimensional shapes to create a chicken artwork.
Find out more about papaya trees and then learn to draw one! Learn a song about climbing a tree and some movements to perform as you sing the song. Explore how to find the beat in the music.
Explore dance, drama and visual arts through different elements of friendship.