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Automated soil moisture sensor

The soil moisture sensor project integrates science understandings and computational thinking to solve a problem about sustainable watering practices. This lesson was devised by Trudy Ward, Clarendon Vale Primary School, Tasmania.

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Australian Curriculum: Digital Technologies Years 3–4 assessment task: Living and non-living things booklet

This PDF is a booklet that accompanies the years 3-4 assessment task, Classifying living and non-living things.

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ACARA sample assessment task: years 3-4: Classifying living or non-living things

This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to data using contexts from other learning areas and General Capabilities, including Science, Mathematics, Numeracy and Literacy. The resource includes an assessment planner and rubric, as ...

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Algorithms: Ngarrindjeri weaving

In this lesson, students will practise breaking down a process into smaller parts or steps as an introduction to computational thinking.

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Ngan'gi seasons calendar

This is a seasonal calendar developed by the Ngan’gi people of the Northern Territory in collaboboration with CSIRO. The resource contains an introduction, a richly illustrated calendar and related links. The introduction includes information about the people’s wish to document traditional knowledge of their Daly River ...

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Aboriginal science tools: the morah stone

This is an article about morah stones, incised grinding stones from the tropical rainforests of northern Queensland, and how they were used by the local Aboriginal peoples to process toxic starchy seeds and kernels. Written by Kudjala/Kalkadoon Elder from Queensland Letitia Murgha and intended mainly for teachers, it describes ...

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Indigenous Science: shell middens and fish traps

This is an article about Aboriginal shell middens along the Queensland coast and the information they provide about Aboriginal food collection practices. Written by Kudjala/Kalkadoon Elder from Queensland Letitia Murgha and intended mainly for teachers, it describes how shell middens were created over thousands of years ...

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Activity: biodiversity is more than the sum

This is a web resource that provides a teacher guide for student activities about biodiversity. The teacher guide provides lesson plans for the activities involving research, presentation of findings and peer assessment, and includes background information about biodiversity as well as a list of suggested research topics. ...

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Biodiversity and farming for a healthy planet

This is a digital resource containing information and resources, such as printable games, that relate to biodiversity and farming, and how food and materials can be produced while protecting the Earth's natural resources. It includes an extensive glossary of important terms, and external links to teacher and student resources ...

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Lockwood & Mooney review: Computational thinking

This article provides a literature review of how computational thinking fits into a school curriculum. The aim of the report is to provide educators with an overview of the current research in this field and the work that is being done in teaching computational thinking.

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Newsletters

This webpage features newsletters from the Digital Technologies in Focus project. The newsletters include information about schools' projects, assessment tasks, the Australian Curriculum and resources.

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Newsletter – July 2018

This newsletter from the Digital Technologies in Focus project includes information about schools' projects, the Australian Curriculum and useful resources.

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Mossman State School – Timeline

This document presents the milestones in Mossman State School's participation in the Digital Technologies in Focus project.

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Robots, data and computational thinking: years 2-4

This PDF comprises four worksheets that allow students to observe, investigate, manipulate and program simple line-following robots (Ozobots), engaging in the computational thinking process while working with data.

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Digital Technologies in the Australian Curriculum: sequence of content

This PDF provides a sequence of content for the Digital Technologies subject in the Australian Curriculum

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Rosicka review: STEM practices in primary schools

This report reviews recent research literature in the areas of teacher capacity, integration of STEM disciplines, active learning and student engagement and participation to help inform the world of practice. The literature review was restricted to STEM practices in primary schools.

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South Kalgoorlie Primary School – PL ecosystem

This document illustrates the network of people and resources that make up South Kalgoorlie Primary School's Professional Learning ecosystem.

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Game builder

Game Builder is an online resource for teachers and students making their very first videogame, and for those who have some experience already. There’s more to a good game than good code! As with most creative projects, success comes from good ideas and thorough preparation. This resource will take you through the building ...

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Fun projects with language translation

Natural language processing is growing in importance. We often converse with automatic chatbots for customer service without even knowing. We also use online translation services or mobile apps. But how do these services work? Is there artificial intelligence (AI) in them? Three projects are offered to cater for student ...

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Ciphering a sentence

A cipher is a message that has been written in such a way (encoded) that it is unreadable by others. In this lesson, students will use mapping to encode a sentence. Students will work with a partner to create an algorithm that describes the encryption process. They will also examine encoded and decoded messages to recognize ...