F-10 Curriculum (V8)
F-10 Curriculum (V9)
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The content of this book is organised into topics including understanding whole and decimal numbers, and understanding fractional numbers.
This comprehensive resource describes the progression of number-related ideas showing the relationship to other curriculum strands. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in number including teaching and cultural implications.
This planning resource for Year 1 is for the topic of Place value. Students further establish part-part-whole when exploring one- and two-digit numbers. They use partitioning to think about and represent numbers in different ways.
Students recall the twos number sequence and use skip counting by twos to count a collection.
Gasp! The goat burglars robbed the piggy bank and stole all the pig's money! As a team, use subitising to estimate how big the heist is and recover the fortune from those greedy goats. Then, use number sentences to explain your thinking. Mathematical ideas and strategies this game supports: - Estimate the total of a collection ...
In this lesson students investigate odd and even numbers.
This downloadable lesson resource introduces the concept of ‘Number Walks’: taking a stroll with the class or group around the school or the local neighbourhood. Guided by the teacher, students note down anything they see that relates back to their understanding of the topic and then conduct a plenary session back in the ...
This resource introduces a number of activities focused around number patterns. Helping children to explore, continue and describe number patterns can lead to an early understanding of algebraic concepts.
The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.
This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.
This engaging game encourages students to arrange the Cuisenaire rods to create a face that equals 100.
In this game, students add single digit numbers and subitise domino dot patterns.
This game focuses on addition, subtraction and estimation. It can be played many times as the totals will often be different and the focus of the mathematics can change. There is a video included to help with how to play the game.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
Students use standard place-value partitioning to represent 'teen' numbers.
This sample unit provides further develops students' knowledge, understanding and skills of place value and number representation.
Smaller numbers can be found hiding in bigger numbers – develops student knowledge, understanding and skills in using combinations of numbers.
Collections of ten are really useful – this unit develops student knowledge, understanding, and place value skills, and how attributes can be used to sort objects.
This two-week unit develops student knowledge, understanding and skills that problems can be solved and represented in different ways.