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Listed under:  Technologies  >  Design
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Sphero slalom lesson

In this lesson students explore slalom sports and how competitors maximise speed when completing a course. Students research different slalom sports and then share their findings with the class. Students investigate the impact of distance and friction on time to complete a course through digital and unplugged activities. ...

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Hologram poetry lesson

In this lesson, students are asked to present a poem as a visual illusion. They explore holograms and visual illusions, and then delve into the mechanics of poetry construction by exploring the poetry of Banjo Paterson. They write their own poem or recite a poem and create a hologram illusion of themselves reciting a poem. ...

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Engineers are problem solvers

In this lesson, students find examples of engineering all around them and identify the importance of engineering in our daily lives. They explore the engineering design cycle through a simple hands-on challenge.

Online

Beeswax wrap project

This project creates opportunities for students to design, create, market and sell a plastic wrap alternative, and to work with a local business or community group that supplies some materials. This lesson was devised by Trudy Ward, Clarendon Vale Primary School, Tasmania.

Online

Design and Make a Financial Plan for a Market Garden

This is a teacher guide providing suggestions for Maths activities based on designing a sustainable market garden and developing a budget for creating and maintaining the market garden as a profitable enterprise. It highlights the need for researching factors such as crop growing conditions and sales potential, and provides ...

Video

What are pixels?

Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...

Interactive

Waste and materials – sustainability action process (Years 7–10)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Downloadable

When the dam runs dry

This is an illustrated story retelling the real-life engineering decisions made to provide water to a Queensland town when its dam, the only source of water, ran dry. It shows the creativity, innovation and collaboration required to provide a solution that delivers a sustainable water supply. The downloadable PDF includes ...

Online

Home automation with AI

Home automation is all the rage. You talk to your mobile phone to control the lights, the fan, the air conditioner, or your pool pump. But how does it work? In this lesson, we explore the AI that could power a home automation system.

Online

Cross age making a robot

This lesson sequence is a cross-age project that can be used for students in year 5/6 in collaboration with students from years 1-2. In this project, students collaborate on a code for an unplugged robot. They design, test and modify the robot and create instruction manuals.

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Travel Times

Life would be very different today if we did not have modern transport. In this activity, students calculate the time it would take for humans to travel long distances through different modes of transport. They then analyse the impact of these technological developments.

Downloadable

If only animals could talk

This is an illustrated narrative describing the engineering decisions made to create wildlife corridors for safe passage for Australian fauna to protect them and the stormwater networks they had been traveling through. It shows the creativity, innovation and collaboration required, and focuses on the value being an engineer ...

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I am an inventor lesson

In this lesson, students explore the life, work and times of Rube Goldberg. The lesson uses Rube Goldberg’s work to teach students about simple machines, how they function and their design principles. Working in groups, the students then design and create a Rube Goldberg machine that can complete a simple task. Students ...

Online

Home automation programming (yrs 5-6)

Investigate home automation systems, including those powered by artificial intelligence (AI) with speech recognition capability. These suggested activities provide a level of differentiation to cater for students’ range of programming skills. They were developed in collaboration with the Digital Technologies Institute.

Online

Check out the checkout

This sequence of lessons explores how to incorporate user input, decision-making and loops in programming using the context of a shopping experience, particularly the checkout. It combines data in the form of a barcode and programming choices.

Online

Sphero Invent a Game

This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.

Online

Light up soft toy with LilyPad

This project will explore two ways of controlling the flow of current to a LED using a button and switch. No programming is initially expected in this project, however once students are comfortable with connecting or sewing their circuits and attaching lights, a follow-up project that involves using a pre built Arduino ...

Online

Creating a Biology AR poster using Unity

In this lesson, students explore how to design and implement a simple Augmented Reality (AR) world to project DNA model using Unity 3D and Vuforia SDK for Unity 3D.