F-10 Curriculum (V8)
F-10 Curriculum (V9)
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How are computer games made? Find out about the skills and knowledge required to create a computer game in this video. What are some of the roles of the people interviewed? See if you can find out more about what kind of skills and knowledge might be required in each role.
Bubble Popper is a game that combines computer gaming and sport. Listen to Chad and Joshua as they explain their aim in designing this game. What kind of equipment is needed to play it? Why might it be a good idea to make games that involve physical exertion? Use your imagination and think up your own game that combines ...
This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...
This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...
Chickens are fascinating animals and provide students with an interesting subject matter to discuss the many aspects of our living world. This interactive course for students explores the question 'How do humans use plants and animals?' and comprises a series of modules and supporting videos. Students will plan, design ...
Chickens are fascinating animals and provide students with an interesting subject matter to discuss the many aspects of our living world. This interactive course for students explores the question 'How do we create food and fibre products from animals and plants?' and comprises a series of modules and supporting videos. ...
This series of lessons aims to develop awareness of the needs of diverse commuters on our public transport system. Students investigate the challenges involved in getting on and off public transport for users with additional needs, for example commuters in wheelchairs. They work collaboratively in teams to investigate possible ...
Ashwini Ranjithabalan from Women in Engineering and IT at the University of Technology Sydney (UTS) sees engineering as the business of solving future problems. What are some of the challenges we (and our societies) might face in the future? Get some friends together and see if you can brainstorm a list. Now choose one ...
Have you ever tried making a bridge out of dried spaghetti? What about a spaghetti bridge that can support a roadway and small car? Watch as teams of first-year university students reveal and test their designs. How did they decide what kind of bridges to build? Have a go at designing, testing and building your own spaghetti ...
This is a video about the value of a unit of work focusing on agriculture and food production as part of an integrated approach to Implementing the Australian Curriculum. It is presented by year 6 teacher Tathia Shield Wells and includes footage of her students making butter and growing vegetables. She explains how the ...
This lesson plan introduces students to the practice and applications of using drones to take aerial photographs. Students learn safety procedures regarding the use of drones then capture images of simulated disaster areas. Students observe the use of drones in science and technology-based endeavours and suggest new applications ...
Chickens are fascinating animals and provide students with an interesting subject matter to discuss the many aspects of our living world. This interactive course for students explores the question 'Why is it important for food and/or fibre to be produced sustainably?' and comprises a series of modules and supporting videos. ...
Evan, a mechanical mentor for FIRST Robotic Competition's 3132 'Thunder Down Under', outlines the processes involved in designing, building and testing a robot in six weeks. What influences the team in their design and building processes? Can you think of anything else that might influence the design and build of the robot ...
A collection of digital resources for primary school teachers and students to support teaching and learning from home, with a particular focus on geography, science and history. The resources were developed by Department of Education teachers from 25 Environmental and Zoo Education Centres in NSW and include Google Sites, ...
Watch as UNSW student and Blusat member William Frohlich talks about the design process. What are some of the important things to consider before you start to make a project? Why does William say it's important to be flexible with your designs? Design your own obstacle course for your family using objects from around your ...
This is a digital resource containing information and resources, such as printable games, that relate to biodiversity and farming, and how food and materials can be produced while protecting the Earth's natural resources. It includes an extensive glossary of important terms, and external links to teacher and student resources ...
This is a teacher resource containing a series of inquiry teaching sequences about the role that technologies play in the production of food and fibre in Australia. It contains material to assist the planning, implementing and assessing a study of a range of primary industries and the innovative methods and equipment they ...
Engineers work to solve problems across disciplines by developing technical standards. In this activity, students will design and build a mobile phone to be compatible with a new kind of charger. After designing their phone, they will develop a technical standard describing what is required for a mobile device to be compatible ...
This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...
This unit of work introduces students to the potential of digital technologies to manage and conserve water resources in Australian agriculture. It assumes that students and teachers have little or no prior programming experience and provides a series of introductory activities to build students' understanding of the basic ...