F-10 Curriculum (V8)
F-10 Curriculum (V9)
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The Digital systems presentation materials to support the assessment task provides a scaffold to teach about and assess students’ understanding of how digital systems can be used to collect data about the school environment. Students are guided to use digital systems such as photo apps on digital devices and online maps ...
This PDF provides a line of sight from content descriptions to achievement standards in the Digital Technologies subject in the Australian Curriculum.
This PDF supports the assessment task, Staying fit, healthy and sun-safe. It is the third in a series of four resources.
Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.
This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.
This PowerPoint supports the assessment task, Staying fit, healthy and sun-safe. It is the last in a series of four resources.
This PDF provides a line of sight from content descriptions to achievement standards.
The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task activity guide can teach and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. Students will learn how to create environmental ...
This unit of work can be used to develop students' awareness of copyright, intellectual property and the impact of film and television piracy on the media industry. Activities focus on the rights of a creator, understanding ethics of good digital citizenship including acknowledging the work of others, and the risks associated ...
Students unpack elements of English and Digital Technologies and investigates the concept, purpose and critical features of a good blog.
In this sequence of lessons, use a game to explore the nature of personal information, how data can be recorded to reflect individual identity and how students might protect their personal information.
This learning object is designed around a series of videos with Lisa Shanahan, author, and Emma Quay, illustrator, including a reading experience of their collaborative work, Bear and Chook by the Sea. Taken as a whole, this sequence of lessons is a Stage 1 unit of work that results in students working in pairs to produce ...
A resource for Stage 3 students with a focus on safe social networking and online chatting. Contains activities and links to stimulus material. Digital citizenship resource.
A page with a focus on online behaviour and how others perceive you when social networking. Contains activities and links to stimulus material. One of a series of laptop-friendly, digital citizenship resources.
Reducing carbon dioxide emissions and sustainable energy use and are two of the major issues facing the world today. This project explores energy use in homes, and compares individual energy use with the class average and calculate and graph CO2 emissions.
This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of online safety is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards.As an extension of classroom rules discuss rules for online safety and acceptable ...
This is a unit for Year 5 from the Scope and sequence resources from the DT Hub. The topic of collaboration and protocols is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students create a blog, website or contribute to an online learning ...