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Listed under:  Technologies  >  Machinery
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Physics of video games lesson

In this lesson students build a simple Pong game in Scratch and consider the physics involved in the game play. They then apply their understanding of force and motion to design their own video game concept. The resource includes links to downloadable lesson plan, websites, videos, apps and an assessment rubric. The lesson ...

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Stomp Rocket Design Challenge

This resource provides a scaffold for students to complete a design challenge. The design challenge requires students to create a stomp rocket that can travel to a chosen planet in the solar system. The design challenge can also be used to investigate forces and energy. It can be delivered over a number of lessons, or it ...

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Different paper plane designs

How many different paper plane designs are there? Lots! Watch as Dylan Parker, paper plane expert, demonstrates some of his favourites. Notice the way the different shapes and features of the planes cause them to move through the air in different ways. Which one do you like the most? Why not have a go at making something similar?

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Balancing Sculptures

This activity invites students to explore balance and stability by designing and building whimsical kinetic sculptures that tilt, slide, and suspend everyday objects and ordinary materials into surprising arrangements. Students explore stability, centres of gravity, balanced forces and symmetry through this hands-on, tactile ...

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Cardboard Automata

This activity invites students to explore simple mechanical elements such as cams, levers, and linkages, while creating a moving sculpture. This activity is simple to start but may become more and more complex as students become familiar with possible motions and imagine ways to artistically decorate their contraption. ...

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Whimsical Whirligigs

This activity invites students to design and make Whimsical Whirligigs, kinetic contraptions that can be powered by wind, crank, or motor. Students can create wind-powered paper creatures or machines with moving parts. A The activity includes a list of tools and materials required, assembly instructions, inspiration and ...

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Cranky Contraptions

This activity invites students to make Cranky Contraptions, kinetic sculptures that animate a character or scene when a handle is turned. These automata are powered by a simple crank slider mechanism which provides the basic motion. Everyday materials around can be repurposed into these contraptions. The activity includes ...

Interactive

Energy skate park: basics

This is an interactive teaching and learning resource that years 7 to 10 secondary school students can use to simulate the motion of a skateboarder descending and ascending on a variety of tracks. Height, speed and energy conservation are visually displayed. The skater's mass and starting height, as well as the drag he ...

Video

Catalyst: Do heavier things fall faster?

Will a medicine ball or a basketball hit the ground first when dropped at the same time from the same height? In this clip, Catalyst's Dr Derek Muller investigates what influences the speed at which objects fall. Derek challenges some people in a market to make a prediction and explain their thinking, before he finally ...

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Experimentals: Examples of Bernoulli's theorem

Have you ever wondered how a yacht sails into the wind? Watch as the Experimentals team works through practical demonstrations of Bernoulli's theorem. You're in for a few surprises as you learn how gases and liquids change their behavior as they begin to flow.

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Experimentals: Do different things fall faster?

Want to find out what happens when you drop a watermelon and an apple from the top of a building? In this clip, Bernie Hobbs and Ruben Meerman, investigate whether the mass of an object influences how fast it falls. Bernie and Ruben ride the 'Giant Drop' at Dreamworld, drop a watermelon and apple from an eighth floor balcony, ...

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Electromagnetic Simulation (sk-Intel)

In this resource students explore how an electromagnet works in real life. They can then apply their learning in an electromagnetism game by changing the magnetism of a scrap lifter in a scrap yard and removing various amounts of scrap. The resource demonstrates the connection between the power applied, the number of coils ...

Interactive

experiMENTALS: Magic rocking candle

This resource contains a materials and instruction list and brief explanation for students about the process of burning both ends of a balancing candle. This activity is most likely to be done as a teacher demonstration for safety and classroom management reasons, particularly at primary school level.

Interactive

Rotocopters

This resource contains lessons plans containing instructions and teachers' notes for a lesson that can be part of a unit on flight or used as a great motivating activity to foster positive attitudes. The clear and explicit instructions are a good example of a procedural text. The notes also provide a clear explanation of ...

Interactive

experiMENTALS: Bouncing balls

This resource contains a materials and instruction list and brief explanation for students to observe what happens when two different sized balls are dropped independently or in vertical contact. The simple explanation relates to transfer of energy.

Interactive

experiMENTALS: ink chromatography

This resource contains a materials and instruction list and brief explanation for students about the process of separating ink mixtures using paper chromatography.

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Understanding Magnets

In this simulation students select an object made of one of two materials (either iron or aluminium) and use magnets to guide the object through a maze. Engages students while they learn that aluminium is not attracted to magnets but iron is.

Interactive

experiMENTALS: Gravity defying wheel

This resource contains a materials and instruction list and brief explanation for students about the process of demonstrating resistance to change in a spinning a bike wheel to observe the principles of a gyroscope.

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Measuring Speed (Simulation)

Students use this resource consisting of a webpage with diagrams of three cars that students can vary the speed at which they are travelling. They can calculate the time to travel 3000m and then observe the cars as they travel the distance. This demonstrates how to work out the speed of a moving object and how to make calculations ...

Interactive

experiMENTALS: Keys on a shoelace

This resource contains a materials and instruction list and brief explanation for students to show that keys on a shoelace can do some unexpected things.