F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Related links
Your search returned 27 results
This radio interview gives examples of how improvements in technology have influenced astronomy. The Space Shuttle Atlantis is paying a service call to the Hubble Space Telescope, repairing, replacing and deploying new equipment. Jonathan Nally describes the mission and looks at other large telescopes in orbit now, and ...
This program deals with a range of human impacts on the Great Barrier Reef. Herbicides from land runoff have been traced to algae and sea grasses in river mouths and coastal zones along the Great Barrier Reef. Effects include retardation of photosynthesis and growth of corals. Other pressures on the reef include high water ...
This program gives an update on research into solar thermal electricity. Liddell Power Station in the Hunter Valley, NSW is a hybrid power station using solar energy to pre-heat water and so reduce the use of coal and the production of carbon dioxide. Some scientists claim that harnessing the solar heat in an area 50km ...
This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...
Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about General-purpose programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Using an illustrated report from the Department of Foreign Affairs and Trade, this Teacher guide provides ten learning sequences that engage students in the analysis and interpretation of data about Australian imports and exports. Students: identify Australia's major exports and imports; investigate international trade ...
Using an interactive timeline created by the Department of Foreign Affairs and Trade, this Teacher guide provides 12 series of learning experiences that engage students in the analysis and interpretation of data about Australian trade from 1900 to the present day. Students study videos, tables, images and texts in order ...
This is a unit for Year 8 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...
Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This website provides a step-by-step guide to running an school elections such as student leadership positions. The five-step process provides practical advice on preparation and a variety of downloadable resources. The forms can be customised and include nomination forms, ballot papers, how to vote cards and tally sheets ...
Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...
Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This website provides teacher notes and student materials to introduce students to Alice, a object-oriented 3D programming environment designed specifically to engage students with computer programming using a story-telling context. The resources are provided in a downloadable zipped package that includes the free Java-based ...
This lesson sequence examines salinity in the Murray-Darling Basin: the source of the salt, why it is a problem, how it is monitored and current management strategies. It includes a teacher PowerPoint presentation, separate teacher notes and a student worksheet. This lesson sequence is one in a series exploring aspects ...
This is a unit of work about how to be a safe, active and responsible citizen on and around the rail network. The resource focuses on identifying the hazards and the hazardous behaviours and influences such as emotions and peer pressure that may impact the decisions young people make on and around the rail network. It includes: ...
This lesson sequence examines the issue of water quality in the Murray-Darling Basin: why it is important, what are the indicators of water quality and ways to monitor water quality. It includes a teacher PowerPoint presentation, separate teacher notes and a student worksheet. This lesson sequence is one in a series exploring ...
This is a unit of work about 3D printing, the occupations that use 3D printing and the future of this technology. The resource includes: An introduction with teacher notes, student tasks, embedded videos and links to additional resources. Specific topics explored include: what is 3D printing; applications of 3D printing; ...