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Landmarks: people and places across Australia

This resource features the Landmarks gallery, which traces a broad history of Australia since British colonisation in the late 18th century. The exhibition explores ten big themes in the country's past through the stories of Australian places and the people who have lived there. It examines how people have engaged with ...

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My Place - Episode 24: 1788: Dan, First contact

Dan is ordered to capture Waruwi's dingo for the governor. He tries to warn Waruwi that the marines plan to take her dog but is unable to communicate his intentions in time. Waruwi attacks the camp with stones, putting the marines on a state of alert.

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My Place - Episode 26: Before Time: Barangaroo, Yabbies

Barangaroo and Mung collect yabbies for the cook-off. When Barangaroo returns to the camp she finds that Mung has gone missing in Mumuga country, so she and her friends go searching for him.

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My Place - Episode 24: 1788: Dan, Governor's orders

Dan tries to compensate Waruwi for the loss of her dingo by taking a number of items from around the camp and giving them to her. Dan drums out the marines as they march to the point.

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My Place - Episode 26: Before Time: Barangaroo, Dance-off

Barangaroo and her friends are warned not to go near Mumuga country, and they discuss the nature of the Mumuga. To cheer up Mung they decide to host a cook-up. Barangaroo and Mani have a dance-off in order to see who is the most worthy to carry the spear.

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My Place - Episode 25: Before Time: Bunda, Water

Bunda and his brother Garadi are competing with each other to find the best method of transporting water. Bunda constructs a raft to carry the water down the river, while his brother carries his water on foot. Bunda's father then tells his sons to bring him something that takes two to get.

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My Place - Episode 24: 1788: Dan, Cat-o'-nine-tails

Dan prepares to endure a flogging after disobeying orders and leaving his post. However, his punishment is abandoned after Waruwi appears with a puppy for the governor.

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My Place - Episode 25: Before Time: Bunda, Fishing

At the creek, Bunda's father tells him and his brother to catch a fish. Each uses a different method of fishing and Bunda's method of building a small dam proves to be the most successful. Their father is annoyed that they are not working together.

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MoneySmart: The house of needs and wants

This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...

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MoneySmart: How teachers can use MoneySmart

This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...

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Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

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Taronga Zoo - Wild Australia: iPad app

This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...

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MoneySmart: Advertising detectives

In ASIC's MoneySmart Teaching Advertising detectives students will become detectives in a bid to help solve an alarming case of advertisements influencing children to buy or want a product. Students will investigate the different gimmicks/tricks used in advertising, how they target children and how their effect can be minimised. ...

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Getting started with sustainability in schools

This is a website to help teachers implement an Education for Sustainability (EfS) approach in their professional practice. The multi-layered site is organised into five main sections. The first (Steps) identifies four key EfS contexts and provides support for each, including 11 case studies and five teacher profiles that ...

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Programming projects

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of computer programming as a series of instructions.

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Additive strategies: Video and teaching guide

This video explores the use of computation strategies, rounding and estimation in real-world, additive situations. Use the video with the supporting teacher guide as a springboard to explore mathematical concepts. A range of strategies such as compensation and partitioning are demonstrated. Estimation and rounding are highlighted ...

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Multiplication: 2 digit by 2 digit numbers: video and teaching guide

This video explores multiplicative strategies, methods and models to solve a given worded problem. It uses a scenario of a student helping a sibling to explore and discuss methods for solving the problem: ‘How many months has a 25 year old been alive?’ It shows how prior knowledge is required to know what type of calculation ...

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Place value: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Place value. Students apply their understanding of fractions and division to divide a whole (rectangle model) into 10 equal pieces. They learn that each piece represents 0.1 or one tenth of the length of the original whole.

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Time and duration: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Time and duration. Students convert between units of time and apply their knowledge, skills and processes to solving simple time-related problems. They develop fluency in telling time to the nearest minute.

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Position and location: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Position and location. Students create and interpret simple grid maps. Location on these informal maps can be represented by grid references. They understand that a grid reference identifies a region on a map.