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Bright budgeting

Students make calculations with amounts of money and make financial decisions.

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First steps in mathematics: Chance and data

This guide supports teachers to develop students’ understanding, skills and processes related to probability and statistics.

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First steps in mathematics: Number – Book 2

The content of this book is organised into topics including understanding operations, calculating, and reasoning about number patterns.

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Dripping tap investigation

In this activity, students measure how much water is wasted from a leaking tap.

Online

Creating a yarning circle: involving First Nations people

This activity is part of a broader activity sequence that has been developed to help you design, build and use a yarning circle in your school or community. It is part of a sequence of 8 individual learning activities designed to support the meaningful use of yarning circles in learning environments. It will help guide ...

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Water games and sports

Teachers can incorporate this content into their physical education or health education curriculum to introduce students to the rich tradition of water games played by Aboriginal and Torres Strait Islander children.

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Living off our waters

Teachers can enrich their curriculum by teaching students about Aboriginal and Torres Strait Islander sustainable resource management, highlighting the profound link between Indigenous cultures and the environment. Different land areas need to be managed differently, in this resource students will investigate a range of ...

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Questacon Cyber Castle Challenge

Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.

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Make a measuring jug

Use this diagnostic task to assess a student's understanding of capacity and the calibrated scale on a measuring jug.

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First steps in mathematics: Number – Book 1

The content of this book is organised into topics including understanding whole and decimal numbers, and understanding fractional numbers.

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Pendulums

This activity invites students to explore the phenomena of pendulums and investigate the question, 'What happens to the swing speed of your pendulum when you change one of the variables?' Students test one variable at a time to figure-out the effect of length, weight, and release point on how long it takes the pendulum ...

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Ramps and rollers

This activity invites students to explore the phenomena of rolling objects down a ramp and investigate the question, 'What happens to a roller when you change the ramp by making it steeper?' Students experiment by rolling balls or cylinders down a ramp, and observe how the ramp's steepness affects how far their roller rolls ...

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DT Challenge - 3/4 Blockly - Wombot

Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns ...

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Work sample Year 4 Science: Amusement park ride

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 4 Science. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...

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Digital Citizenship Resources: Digital Wellbeing

Find resources about evaluating what should be shared online, learning more about the nature of in-app purchasing, assessing the value of playing a lot of video games, and support for students in the development of positive and assertive online skills.

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Estimation and Rounding - Calculate

These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.

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Art in Advertising

In this teaching activity, students will explore how visual artwork supports key messages in advertising and the concept of a “call to action”. They will apply elements and principles of design to create original advertisements for an audience.

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Work sample Year 4 Mathematics: Number: addition and subtraction

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 4 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Even and Odd Orcharding - Calculate

What makes even numbers special? What makes odd numbers… well… odd? Help these farmers plant their fruit trees in rows and patterns, and see what happens when we add, subtract and multiply different combinations of these numbers together! Use this low threshold, high ceiling task to explore the properties of even and odd numbers.