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Listed under:  Society  >  Ethics
Video

Catalyst: Shining the light on a more sustainable globe

Artificial lighting methods have changed with the invention of new lighting technologies designed to be more energy efficient and to reduce the use of resources. Since electricity has been used as an energy source, incandescent and fluorescent globes and, more recently, light emitting diodes (LEDs) have been used in our ...

Video

Spark: A better way to predict the spread of bushfires

In recent years, new technologies have helped us respond to natural disasters more quickly by providing up-to-date information as it becomes available. What if we could take this one step further with new technologies that can also predict disasters? Learn how Spark, which uses our existing knowledge of bushfire behaviours ...

Video

Landline: Drones and bugs

We don't normally associate robotics with farming but, in fact, robotics have revolutionised farming and agriculture in recent years. Find out how some strawberry farmers are using drones to disperse 'good' bugs for pest control management. Can you think of some other ways drones could be used to help farmers?

Interactive

Sites2See: Aim to sustain

A page supporting learning for sustainability, with selected links to interactive resources, including videos, games and activities for K-6 students, teachers and parents. This resource relates to the 'Aim to sustain' resources produced for Stage 3 and 4 students.

Interactive

Aim to Sustain

Students identify and explore ways in which human activity can threaten biodiversity and the health of our planet. Students are encouraged to take positive action to promote sustainability. The four resources: Get the message, Help a habitat, Alien invaders and A world of difference include videos, SMART notebooks, worksheets ...

Interactive

Aim to sustain: Alien invaders

Students examine and respond to information on introduced species and their impact on the Australian environment. The resource includes videos, SMART notebooks, worksheets and links to further interactive resources. Students have the opportunity to compose and present persuasive texts. The resource includes support notes ...

Interactive

Science under the microscope

A student-focused mobile web application that tests students? knowledge of the NSW Science curriculum. It will reuse videos and other components of 2010 Murder under the Microscope (Shockwave on the Shoreline) to provide a series of clues that unfold as the student answers science questions correctly. After receiving all ...

Video

Robot biomimicry

This 9 minute video segment from Catalyst shows how inspiration from the world of animals has helped in the mechanical design of robots and adhesive materials.

Interactive

Macrobiotica – science @ the lakes

In this resource students work as scientists while exploring their local environment in the real world of scientific endeavour. Games and animations are used to model the real experience of investigating a freshwater lake. This version of the Macrobiotica resource has been modified for Internet use by removing Teaching ...

Interactive

DIY pH Indicator

This resource contains lessons plans containing instructions and teachers 'notes for an activity based on the natural pH indicator present in red cabbage leaves. It can be extracted following these explicit and clear directions included for this activity. This indicator solution changes colour from purple to bright pink ...

Interactive

Catchment Detox

Students play the game and make decisions about the development of a catchment with competing economic and environmental demands. Students receive feedback on how sustainably their catchment has been managed.

Interactive

experiMENTALS: Bubble 07 diversion grenades

This resource contains a materials and instruction list and brief explanation for students about the process of carrying out a chemical reaction between bicarbonate of soda and vinegar.

Interactive

experiMENTALS: Spooky slime

This resource contains a materials and instruction list and brief explanation for students about the process of making spooky slime with cornflour to produce a substance that is a little like a liquid and a little like a solid.

Video

ACMF: Farm visit

This resource is a web page providing information about commercial chicken meat farming in Australia. It explains that meat chickens are not raised in cages but are kept in large barns, and provides a link to further information on the different farming systems used in growing meat chickens. The resource features a film ...

Text

NFF: Farm facts 2012

This is a multilayered web page produced by the National Farmers' Federation, which includes links to a 34-page pdf and a Prezi providing a summary of agricultural production in Australia in 2012. These include information about Australian farmers and farms, as well as an overview of farming sectors such as wool, cotton, ...

Interactive

experiMENTALS: Relightable candle

This resource contains a materials and instruction list and brief explanation for students about the process of relighting a candle. This activity is most likely to be done as a teacher demonstration for safety and classroom management reasons, particularly at primary school level. Do this experiment to learn how a candle ...

Interactive

Science Talk 2008

An online resource with interviews and master classes with many of Australia's prominent scientists. Interviews with eight scientists in areas of astronomy, marine biology, bio-chemistry related to medical research, chemistry related to materials science, astro-imaging, palaeontology, climate change science and psychology ...

Interactive

Chicken farming in the living world: Stage 5

Chickens are fascinating animals and provide students with an interesting subject matter to discuss the many aspects of our living world. This interactive course for students explores the question 'How does the closed system of a chicken meat farm model the interactions, flow of energy and the cycling of matter through ...

Video

Imagining other uses for robotics technology

It's cool to program robots to play football, but there are many more useful applications for programming robots to react to what they are seeing. What are some of the examples David McKinnon gives? Can you think of some more examples?

Interactive

Energy game: SMART Notebook

Interactive game to be played following the 'What is energy?' Notebook and assessing students' knowledge of energy sources - renewable and non-renewable and the possible effect on the environment. The game may be played by two groups on IWB, or pairs of students on a computer.