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Listed under:  Science  >  Scientific inquiry  >  Experiments
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Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

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Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Video

Sam the Lamb: Does wool burn?

This short entertaining video, narrated by ‘Sam the Lamb’ and 'Professors' Madeleine and Daisy test which fabrics burn easily and which fabrics are the most flame resistant. Sam and his science team test the flammability of a range of synthetic and natural fabrics including polyester, polar fleece, cotton and wool.

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experiMENTALS: Bubble 07 diversion grenades

This resource contains a materials and instruction list and brief explanation for students about the process of carrying out a chemical reaction between bicarbonate of soda and vinegar.

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Science Talk 2007: Ruben Meerman

Find out what happens when the ABC's Surfing scientist, Ruben Meerman visits Year 3 at Crown Street Public School with some liquid nitrogen! Ruben shows the Year 3 students what happens to solids and gases when they are cooled and warmed and relates this to real-world phenomena. Ruben also shows the kids some tricks with ...

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DIY Lava Lamp

This resource contains lessons plans containing instructions and teachers' notes for an activity based on a chemical reaction that occurs when a soluble aspirin tablet dissolves and the fact that oil and water do not mix are used to create a model of a lava lamp. Students have fun while they learn about density of fluids. ...

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experiMENTALS: Spooky slime

This resource contains a materials and instruction list and brief explanation for students about the process of making spooky slime with cornflour to produce a substance that is a little like a liquid and a little like a solid.

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experiMENTALS: Levitating balloon

This resource contains a materials and instruction list and brief explanation for students about the process of levitating a balloon.

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experiMENTALS: Magic rocking candle

This resource contains a materials and instruction list and brief explanation for students about the process of burning both ends of a balancing candle. This activity is most likely to be done as a teacher demonstration for safety and classroom management reasons, particularly at primary school level.

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Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Video

Numbers Count: Chance and playing with dice

Have you ever played a game that required you to roll a dice? Did you know that you have equal chances of rolling any of the six numbers? Can you think of another experiment where you have an equal chance of getting one result or the other?

Online

MoneySmart: The house of needs and wants

This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...

Online

Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...