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Teaching kids about money

This web page is about how to talk to your child about money, encourage them to save, make a budget and much more. This page is designed to help you have conversations with children about how money is earned, needs versus wants, how money is spent, earning pocket money and making decisions about how many is spent or saved.

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Soil – more than just dirt!

Explore different soil textures and discover their various properties. Through simple soil testing, children will learn to appreciate the true value soils have in helping plants grow. The learning outcomes of this activity are for children to: - understand how soil texture influences the amount of water and air it holds - ...

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Creating an Indigenous plant-use garden: plant list

For thousands of years, First Nations peoples across Australia have been growing and cultivating plants. Plants are grown for many different purposes, including food, tools, medicine, shelter, clothing, hunting, carrying, water craft, ceremony and land management. Everything they needed to survive is provided by the bush. ...

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Creating an Indigenous plant-use garden: harvesting

The satisfaction of eating straight from the garden is one of life’s best learning experiences, however we need to be respectful and mindful to only harvest what we need to allow the plant to continue to thrive for generations to come. This activity involves the assessment and mapping of local environments to create a successful ...

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Pythagoras and trigonometry (Space): Year 9 – planning tool

This planning resource for Year 9 is for the topic of Pythagoras and trigonometry. Students develop and use their understanding of the relationship between the corresponding sides of similar right-angled triangles.

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Formulate and manipulate expressions: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Formulate and manipulate expressions. Students move beyond expanding and factorising linear expressions, such as 3(2x – 1) or 4x + 6, to working with monic quadratic expressions (that is, where the coefficient of the square term is 1). This involves expanding expressions ...

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Possible outcomes: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Possible outcomes. Students are familiar with the language and concepts behind probability and possible outcomes. From here students focus their learning on using systematic approaches for various types of compound events before assigning probabilities to more complicated ...

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Volume and surface area: cylinders: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Volume and surface area: cylinders. Students calculate the surface area, volume and capacity of cylinders and solve related problems.

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Pythagoras and trigonometry (Measurement): Year 9 – planning tool

This planning resource for Year 9 is for the topic of Pythagoras and trigonometry. Students apply and build upon knowledge of Pythagoras’ theorem, angle properties, trigonometry and scales to solve problems involving right-angled triangles.

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Drug Crime and the Law

This sequence of four lesson ideas focuses on the concept that Australia's social wellbeing is enhanced when individuals understand the behaviours and laws associated with being responsible citizens, and report signs of illicit criminal drug activity to the appropriate authorities. This resource provides the opportunity ...

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Book analysis with AI techniques

This learning sequence explores text analysis through Natural Language Processing, a significant application of Artificial Intelligence. Teachers and students are led through a series of video tutorials to develop a Python program that can break down and analyse the content of a complete text and use smart sentiment analysis ...

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Data compression

Students will learn how the information in a pixel can be manipulated to change the image, and apply a bitmask filter to an image to remove some information and reduce the memory size of the file. Finally, students will modify the filter to find a balance between quality and small file size. Based on the original lessons ...

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Spreadsheets come alive

In this lesson sequence use the ‘Odds and evens’ problem as a springboard. Students construct interactive spreadsheets designed to address particular needs. This lesson also demonstrates an approach to programming known as rapid application development (RAD).

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Filter bubbles, bias, rabbit holes and nudging

This lesson focuses on the AI systems that recommend content in various applications that students use on a day-to-day basis. It draws on students’ ethical understandings during analysis of these systems. This lesson was developed by the Digital Technologies Institute in collaboration with the Digital Technologies Hub.

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Augmented Reality Timelapse Artwork with Artivive

In this project, students build their own augmented reality (AR) artwork using free digital tools with Artivive. Students can augment an existing artwork or design their own. This new technology allows artists to create new dimensions of art by linking classical with digital art.

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Focus on Japan: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

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Probability calculations: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Probability calculations. Students build on their knowledge of probability, Venn diagrams, two-way tables and the terms ‘and’ and ‘or’ (inclusive or exclusive) in relation to events whereby relative frequencies may be calculated.

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Coding a sentimental chatbot in Python

Incorporating 11 tutorial videos and two informative lecture videos, this learning sequence explores natural language processing, a significant application of artificial intelligence. Teachers and students are led through the coding in Python of a chatbot, a conversational program capable of responding in varied ways to ...

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Fibonacci served three ways

In this lesson sequence students learn to code separate modules that perform discrete functions but collectively meet the needs of the solution. They select the most appropriate algorithm based on the type of problem.

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Yulunga: keentan

A keep-away game of catch-ball was played everywhere by both genders in the northwest central districts of Queensland. Because the action of the players jumping up to catch the ball resembled the movements of a kangaroo, the Kalkadoon people sometimes described this game as the ‘kangarooplay’. The ball itself was made from ...