F-10 Curriculum (V8)
F-10 Curriculum (V9)
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In this lesson students think like geotechnical engineers, exploring the properties of sand and the ways in which those properties can be used in building and construction.
This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...
Students learn about the important role engineering plays in conservation. They explore how engineers, industrial designers and ecologists collaborate to mitigate the impact of human activity on different species.
In this lesson students explore the dynamics of flight by examining animal adaptations and apply their learning to think like an aeronautical engineer and design their own glider
In this lesson students learn about biomedical engineering and the emerging field of biofabrication.
Students explore the brainstorm and iterate phases of the engineering design process, with a particular emphasis on the importance of trying different ideas to ‘build a better mouse trap’.
In this lesson we use the context of an ancient bazaar to investigate measurement systems. Students select a name and base number for their system of measurement, using weights made from clay or similar material. They divide their clay into possible unit fractions to generate their set of weights. They assign a fictional ...
Use this diagnostic task to assess what students know about volume and units to measure and compare volumes.
The focus of this activity is to find out what students know about linear equations and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?
This lesson encompasses students’ introduction to formal algebraic concepts. Students will be introduced to the concept of variables and will explore the construction of algebraic expressions using concrete materials. Students explore a range of authentic contexts and hands-on materials in this lesson to ensure their initial ...
This lesson explores how to predict outcomes of games of chance. Students investigate the concepts of luck, skill and fairness, using dice games. They calculate probabilities for one and two dice rolls and compare the odds for different combinations of dice in a variety of game scenarios. The lesson is outlined in detail ...
In this lesson, students play games and learn about space and location, the Cartesian plane, pattern recognition and reductive reasoning by playing games and thinking. Students create algebraic equations to describe their strategy. Follow this lesson with Graphs: formulas and variables, though both lessons can be taught ...
This lesson explores how we perceive randomness. Students toss coins and record their observations while half of the class fake their results. They will then explore the differences between the random results and fake results sets and investigate theoretical probabilities for large numbers of coin flips. The lesson is outlined ...
This comprehensive resource describes the progression of number-related ideas showing the relationship to other curriculum strands. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in number including teaching and cultural implications.
This comprehensive resource describes the progression of ideas that cover addition and subtraction of integers; multiplication and division of integers; the four operations with common and decimal fractions; and operation applications with percent, rate and ratio.
In this lesson, students calculate the average expected value of losses on a roulette wheel over time, and use these values to analyse the cost of gambling on these games. They also study the flaws inherent in betting systems to determine whether these systems are weighted in the favour of game operators making a profit. ...
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.
In this task, students take the role of the owner of a cake wholesaler, baking and supplying cakes to local café businesses. As café owners order their weekly cakes by the slice, students are required to add unit fractions together to calculate total cake orders. They then solve problems associated with subtracting fractional ...
This integrated unit of work explores the amazing structures of honeycomb by examining the properties of regular and irregular polygons and polyhedra. Students then move on to solve problems using geometric and algebraic reasoning.
In this lesson, students explore the RGB (Red, Green, Blue) colour model commonly used in digital imaging and display systems. They learn how each colour in the RGB model is represented by 8 bits and understand why there are 256 color intensities for each channel. Students will represent the 8 bits using their mathematical ...