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Gambling as a cultural identity in Australia

In this lesson, students critically evaluate gambling’s link with Australia’s cultural identity through the lens of the traditional ANZAC day game of Two-up. Students will then propose alternatives to that aspect of the Australian cultural identity, encouraging their local community towards healthier choices around gambling ...

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The signs and risks of gambling

In this lesson, students explore the indicators and effects of gambling excessively. Students then create a mini-film, short clip or podcast to highlight the risks of gambling and how gambling can affect a young person’s life. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion ...

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Gambling and the determinants of health

In this lesson, students compare and contrast gaming and gambling, and the effect on health and the potential harms. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos, student handouts, student and teacher reflection points. ...

Downloadable

Types of gambling in Australia

In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...

Downloadable

Gambling harm and support networks

In this lesson, students research support networks that are available for gamblers in Australia. They explore how to recognise behaviours that indicate whether gambling is causing harm and how to seek and provide help for harmful gambling behaviours. The lesson is outlined in detail including NSW curriculum links, learning ...

Online

Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

Online

Teachers talk laptops

This resource is a series of short videos about teachers using laptops in their high school classrooms. The subject areas covered are English, Mathematics, HSIE, Creative arts and PDHPE.

Interactive

Girl Asleep Digital Education Package

This resource, delivered in two-parts as Girl Asleep; an Interactive Journey accompanied by a detailed digital study guide, gives imaginative and dynamic insights into the making of the feature film Girl Asleep. The Interactive Journey allows students to experience what it is like to work on a film set through interviews ...

Online

Getting started with sustainability in schools

This is a website to help teachers implement an Education for Sustainability (EfS) approach in their professional practice. The multi-layered site is organised into five main sections. The first (Steps) identifies four key EfS contexts and provides support for each, including 11 case studies and five teacher profiles that ...

Online

Be on the Safe Side Year 9-10 The Arts (Drama)

This is a unit of work that uses the rail network to explore the characters, situations, viewpoints and actions that occur in this setting; there is a focus on how to behave safely on and around the rail network. Learning opportunities include scripting, performing and revising a drama performance as well exploration of ...

Online

Yulunga: wana wana

This is a version of a game played by the young Noongar girls in the southwest of Western Australia. A girl used her wana (digging stick) to stop the other girls hitting a short stick placed on the ground. Players practise their throwing, catching and hitting skills. (This is a practice activity version of the game called ...

Online

Yulunga: emu

This game is based on a chasing game observed being played by Aboriginal children in the Northern Territory in more recent times. This is a chasing and catching (tag) game. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous ...

Online

Yulunga: kangaroo

Imitation activities were a favourite and popular activity for children everywhere. In one activity children would copy the actions of the kangaroo. This is a jumping relay race based on the actions of a kangaroo jumping. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a ...

Online

Tackling disability discrimination in sport

This is a unit of work about disability discrimination in sport. It explores: the concept of disability rights and how to make sports more inclusive; the barriers people with disabilities face when participating in some sports; the role of the Australian Human Rights Commission in disability complaints in sport; participation ...

Online

Tackling racism in Australia

This is a unit of work about racism in the local community and in the world at large. It has four teaching and learning sequences that focus on: exploring and valuing diversity; identifying discrimination and harassment; using the law; analysing the impact of racism on individuals, families, friends and wider community; ...

Online

Be on the Safe Side Year 9-10 HPE

This is a unit of work about how to be a safe, active and responsible citizen on and around the rail network. The resource focuses on identifying: hazards, pedestrian and crowd behaviour, emotions, bullying and peer pressure that impact on the decisions young people make. It includes: teacher notes, three learning experiences, ...

Online

Yulunga: pucho-pucho tau-i-malle

This stone rolling and stopping game was originally described as ‘stick-and-stone’ and was played by men in the Boulia district of Queensland. The Pitta-Pitta people referred to it as pucho-pucho tau-i-malle. This is a ball rolling and stopping activity involving two groups of players. The Yulunga: Traditional Indigenous ...

Online

Yulunga: thurnda-gu

Rollers (toy cars) are to be found in many Aboriginal settlements in more remote parts of Australia. For example, toy trucks are made of wheel rims and toy cars from wire or twine attached to large tins filled with sand or damp soil. The tin-can rollers are pushed with handles made of wire or pulled using wire or twine. ...

Online

Yulunga: ngarinbarm

The swimming game of ngarinbarm (turtle) was played by the Jagara (Jagera) people in lagoons around the Brisbane area. Players in a canoe chase and attempt to catch a ngarinbarm. The players who are the turtles swim underwater to avoid capture. The players in the canoe may enter the water to touch the turtles if they are ...

Online

Yulunga: pirbu-pirbu

In north Queensland a cross-boomerang was made from the wood of the cluster fig tree (Ficus chretiodes). To the Mallanpara people of the Tully area it was known as pirbu-pirbu. This is an indoor activity using toy crossboomerangs made from a foam material. The Yulunga: Traditional Indigenous Games resource was developed ...