F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This is an open task as it can cater for the needs of many students and can be used over and over to build confidence in representing numbers in different ways. In this activity students have an opportunity to engage with a variety of number ranges and are able to demonstrate their understandings of those numbers in many ways.
This activity is designed to see if students are able to apply their addition strategies in order to find the total of their collection of cards. Often students will have a method for adding two numbers, but when asked to add a list of numbers they revert to less efficient methods.
This activity is designed to encourage students to develop and explain different strategies to solve subtraction problems.
The activity has students collecting their own information from a well-known Australia car buying website and using this to find an estimated relationship between the ‘asking price’ for a used car and the distance it has traveled in kilometres.
This activity provides a practical introduction to the motion of projectiles with a focus on angles. It is designed as a lead in to parabolic and quadratic functions.
This activity asks students to follow directions and use grid coordinates to create a picture.
The focus of this activity is to find out what students know and understand about length and the metric system.
This open-ended task challenges students to carry out a mathematical investigation using a ribbon-bow as a stimulus. They are encouraged to develop their own research questions and investigate possible solutions using using mathematical problem solving and modelling strategies.
This game explores number sequences and practises skip counting.
In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.
In this game students practise addition and subtraction of 2-digit numbers, using multiple strategies.
This integrated unit of work explores the amazing structures of honeycomb by examining the properties of regular and irregular polygons and polyhedra. Students then move on to solve problems using geometric and algebraic reasoning.
The focus of this activity is to find out what students know about addition of decimals and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?
This engaging game encourages students to arrange the Cuisenaire rods to create a face that equals 100.
Patterns can be represented in several ways and this unit will explore five different representations.
This activity explores the properties of the family of functions and their graphs known as parabolas. The unit includes an AMSI Interactive online module, a range of other AMSI Schools and external links and video tutorials and some extension or enrichment ideas to take their understanding further. A short quiz at the end ...
The focus of this activity is to encourage and support students to describe two dimensional shapes and three dimensional objects according to their features or properties.
This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).
This task introduces students to a practical situation that involves multiplying and dividing decimals by powers of 10. We want students to focus to use what they know about the measurement in order to explain how to convert them, rather than simply applying a procedure.
The focus of this activity is for students demonstrate a systematic approach to trialing and recording possible solutions. Students are encouraged to explain the method they used, compare solutions and prove they have found all the possible solutions.