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Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

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Make it and play it!

Students learn about, make and use percussion instruments.

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Sites2See – exploring the roof of the world

This resource provides links to information about Nepal, the Himalayas and Sir Edmund Hillary and his philanthropic work.

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Cat-toons!

Students learn about cartooning techniques to create cat cartoons inspired by the Cat in the Hat.

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The importance of protecting local Indigenous heritage

Students research the history of The Hills Shire Darug tribe in the importance of Indigenous sites in the area and Indigenous names associated with the North West region of Sydney. Students gain an understanding of local Indigenous groups’ connection to North West region communities through individual Indigenous inspired ...

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Who lived here first and how do we know?

In this lesson students explore the importance of country and place to Aboriginal people, with a focus on the Darug proper of the North West Sydney region. Students examine a range of evidence about the Darug to help answer the questions ‘Who lived here first?’ and ‘How do we know?’.

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Discovering Democracy: rules and laws

Find out why societies need laws by interacting with a slideshow of images and text presenting the development of road rules. Students identify the need for rules and laws on our roads and in society and complete a related task.

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Make it alive: spotted tree frogs

Investigate the stream habitat of the endangered spotted tree frog. Discover what these frogs eat in the developing stages of their life. Find enough food so the frogs develop from the tadpole stage through to adulthood. Help the tadpoles escape from predatory fish such as the introduced rainbow trout. Search for safe places ...

Interactive

Wonderful words, creative stories: space

Add descriptive words to two simple sentences about a rocket and an astronaut to make the sentences more interesting. Try out different descriptive words in each sentence. Notice how your choice of words affects the animated images in each sentence. Use your two lively sentences as the start and end of an imaginative story. ...

Interactive

Cassowary ecology quiz

Explore facts about the life of cassowaries: physical characteristics; diet; habitat; life cycles; and locations. Interact with graphs to see how much people can help cassowaries. Work through ecology notes and resources. Answer questions as you go; express your answers as fractions. This learning object is one in a series ...

Online

Primary English: different representations

These seven learning activities, which focus on 'representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers expose students to a wide range ...

Online

Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...

Interactive

Leadership and ICT

In a series of filmed interviews, school leaders discuss the 'game-changing' nature of technology in the classroom and how to practically and theoretically approach technological integration into the curriculum. Using the '8 Forces for leaders of change' to scaffold an approach to leadership and technology, principals and ...

Interactive

My design: talking cat [Indonesian]

Design a cat that speaks in Indonesian. Select items in Indonesian to choose your cat's mood, size, position and colour. Then choose a voice and background picture for your cat. Decide on a name that suits your talking cat. Finally, add a message in Indonesian about your cat. You can change your design as many times as ...

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Show and tell: that cat

Watch a short cartoon about a cat chasing a bird. Select noun groups, verb groups and phrases to create sentences and build a basic factual recount. Rearrange the word groups to create the best order in the sentences. Who was involved? What did they do? When, where or how did they do it? Add adjectives and adverbs to make ...

Interactive

Food chains: the desert

Create food chains to describe interactions within a desert environment. Look at the feeding patterns between plants and animals. Arrange producers and consumers into a food chain such as spinifex>bilby>eagle. This learning object is one in a series of six objects.

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Finish the story: boat disaster

Edit a comic book story about an adventure where a couple spend a day fishing from a boat, but then get stranded. Look closely at the narrative and make it more exciting and complete. Choose an ending. Improve the story by adding adjectives, choosing verbs and linking sentences using text connectives. Choose a title and ...

Interactive

Alien life form

Help an alien to understand how plants are adapted to life on Earth. Choose different combinations of leaves, seeds and roots. Design a plant that is best adapted to surviving in a particular environment. Adapt the plant for survival in specific environments: mangroves, cool rainforest, mountain slopes and arid land. ...

Interactive

Wonderful words, creative stories: beach

Add descriptive words to two simple sentences about a boy and a girl at the beach to make the sentences more interesting. Try out different descriptive words in each sentence. Notice how your choice of words affects the animated images in each sentence. Use your two lively sentences as the start and ending of an imaginative ...

Interactive

Rainforest: use compass points

Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.