F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Help a caveman use a sentence builder machine to create past-tense sentences. Spin each rock to see a new word for your sentence. Choose words from five groups: when, who, what, where and setting.
Design a talking cat to present at show and tell. Create your cat by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your cat. Decide on a name that suits your talking cat. Select a note about your cat. Watch the animation. Change your design as many times as you ...
Help a dragon remember what happened in his dream. View four pictures from a recount. Place the pictures in the correct order. Choose sentences to match what is happening in the pictures. Add temporal connectives such as 'to begin with', 'after that' and 'last of all' to show the order of events. Watch an animation of the ...
Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Add a note about your dinosaur. Watch the animation. You can change ...
Help a mermaid use a sentence builder machine to create past-tense sentences. Spin each coin to see a new word for your sentence. Choose words from four groups: when, who, what and where.
Design a cat that speaks in Indonesian. Select items in Indonesian to choose your cat's mood, size, position and colour. Then choose a voice and background picture for your cat. Decide on a name that suits your talking cat. Finally, add a message in Indonesian about your cat. You can change your design as many times as ...