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Filter bubbles, bias, rabbit holes and nudging

This lesson focuses on the AI systems that recommend content in various applications that students use on a day-to-day basis. It draws on students’ ethical understandings during analysis of these systems. This lesson was developed by the Digital Technologies Institute in collaboration with the Digital Technologies Hub.

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Level Up: Game design

This unit of work is intended to teach years 9–10 students basic programming, using general purpose programming language.

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Algorithms: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Algorithms. Students are introduced to the use of algorithms for sorting and classifying. They can use flow charts to do this. Algorithmic thinking is a design process and flow charts are used to show a sequence of steps and/or instructions and require decision making ...

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Building a virtual tour about Uluru

In this lesson, students create a 360 educational Google Tour about Uluru and the Aboriginal peoples who are the traditional owners of the land.

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Probability calculations: Year 10 – planning tool

This planning resource for Year 10 is for the topic of Probability calculations. Students design and conduct chance experiments relating to conditional probability using digital simulation tools to conduct multiple trials. Students are expected to interpret problems and describe their interpretations.

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Networks: Year 10 – planning tool

This planning resource for Year 10 is for the topic of Networks. Students develop the ability to use visual representations to solve problems. This is a new area for Year 10 and may be unfamiliar to many teachers. Also called graph theory, networks and network diagrams are ways of displaying and describing relationships ...

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Bee-Bot ruler

Explore the concept of sequencing steps, using Bee-Bots to measure length.

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Mathematical modelling (Measurement): Year 10 – planning tool

This planning resource for Year 10 is for the topic of Mathematical modelling. Students use mathematics in a range of contexts for problem-solving and modelling practical situations. These include drawing plans and elevations to scale, using ratio and proportion when making a prototype, and using estimation. Some of their ...

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Patterns and number facts: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Patterns and number facts. Students extend and apply knowledge of number facts to 20 for addition and subtraction and extend to larger numbers. They demonstrate proficiency with multiplication facts for 3, 4, 5, and 10 and further develop their knowledge of related division ...

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Find unknown values: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Find unknown values. Students consolidate their knowledge of number facts up to 20 and are encouraged to practise these to aid recall. They learn number facts for addition and subtraction up to 20, becoming familiar with the different combinations. Students recall and ...

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Logarithmic scale: Year 10 – planning tool

This planning resource for Year 10 is for the topic of Logarithmic scale. Students read and interpret different types of scales. They understand that that a logarithmic scale uses powers 10 and how it appears on a graph. Students know when the use of such a scale is appropriate and where logarithmic scales are used for ...

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Metric units and using instruments: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Metric units and using instruments. Students develop understanding and use of metric units to estimate, measure, order and compare objects according to their length, mass and capacity.

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Patterns and number facts: Year 10 – planning tool

This planning resource for Year 10 is for the topic of Patterns and number facts. Students work with a variety of functions and relations and their rules, tables of values and graphs using digital tools. Students manipulate, explore, investigate, make conjectures and identify emerging patterns from functions and relations. ...

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Mathematical modelling (Algebra): Year 10 – planning tool

This planning resource for Year 10 is for the topic of Mathematical modelling. Students apply linear, quadratic and exponential functions to modelling contexts and outline reasons for selecting a particular model. They use tables of values to look for patterns in data, recognising that linear functions have constant first ...

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Statistical analysis: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Statistical analysis. Students have knowledge of various representations of data and can now extend this to comparison. Students compare many data sets of numerical variables to make comparisons using appropriate mathematical vocabulary. Students consider the shape and ...

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Humpback whales: what the data reveals

The lesson follows an inquiry process where students use the dataset to answer relevant questions about the whale population. They consider what other data they would need in order to effectively examine the impact on humpback whales of sonar activity and noise from development.

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Learning to loop

Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.

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What makes a good game?

This lesson sequence allows students to explore design thinking processes to investigate how games are designed, created and played. Students analyse the audience of games, understanding the importance of empathy in the design process. The learning sequence culminates in a showcase: students sharing the games they have ...

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Plan a 'choose your own adventure' story

Students create a storyboard to plan a ‘choose your own adventure' story, where the reader is provided with a number of decisions that lead to alternative endings.

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Programming people

Play a variation of the game ‘Simon Says’ to develop understanding of sequencing and instructions in programming.