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Conduct statistical investigations: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Conduct statistical investigations. Students plan and conduct a statistical investigation. Encourage students to think creatively to come up with a topic for investigation; prompt students to choose a topic of interest so that they engage in the process and are motivated ...

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Visual to text coding: Lesson 7

This is the seventh in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It introduces iteration (also called loops).

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Circles and cylinders: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Circles and cylinders. Students are introduced to the radius, diameter and circumference of a circle. They understand the relationships between these measures and can use relevant formulae to solve problems.

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Visual to text coding: Lesson 4

This is the fourth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It introduces the combining of logical operators and and or for more complex decisions.

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Visual to text coding: Lesson 1

This is the first in a series of lessons to transition from visual coding to text-based coding with a general-purpose programming language. This lesson may take two to three 45-minute periods. It introduces how to create variables, get user input and perform maths operations.

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Visual to text coding: The Basics

This series of lessons is to help students to transition from visual coding to text-based coding with a general-purpose programming language. This section provides the basics in order to use the programming environments: Scratch, Python and JavaScript.

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Ozobot Maze Challenge

Students are introduced to Ozoblockly and basic programming concepts. Using Ozoblockly, students program Ozobot to follow a path and travel through a maze that they have created. This lesson idea was created by Steven Payne.

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Estimation and reasonableness: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Estimation and reasonableness. Students round decimals to a specified number of decimal places and connect the process of rounding up or down to prior experiences in rounding.

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Factors, multiples, primes: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Factors and multiples. Students explore, investigate and describe the relationship between square numbers and square roots.

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Place value: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Place value. Students represent natural numbers in expanded notation using place value and powers of 10. Students learn the connection between exponent notation and its expanded form. By understanding how powers of ten are sequenced, students make connections with scale ...

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Conduct chance experiments: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Conduct chance experiments. Students predict the frequency of an outcome of repeated chance experiments. They conduct simulations using digital tools to generate and record the outcomes, and observe the effect of many trials on the outcome. They then compare observed ...

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Getting to know Bee-Bot

Students are introduced to the Bee-Bot as a robotic device. They learn about what the Bee-Bot is, the functions and how the Bee-Bot can be used for specific purposes. They learn how to develop a sequence of steps for the Bee-Bot to follow. This lesson idea was created by Rebecca Vivian.

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Shapes and objects: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Shapes and objects. Students build on their knowledge of two-dimensional shapes. They classify triangles according to their side length (scalene, isosceles, equilateral) and their angle properties (right, acute, obtuse). Students identify and describe different quadrilaterals ...

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Habits of a Systems Thinker

This lesson introduces some of the skills and concepts involved with Systems Thinking. Students are introduced to a number of Habits of a System Thinker, positive and negative feedback loops and the concept of supra- and subsystems.

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Bee Bot Balloon Pop

During this lesson, students will be required to consider the functions of the Bee-Bot and how a user can interact with this device. Students are asked to design a course challenge for another user which will result in the Bee-Bot, with a pin attached, reversing into a balloon to pop it. This lesson idea was created by ...

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Basic ball control with Sphero

Students are introduced to Sphero and its main features – direction, speed and colour. This lesson allows students to experiment through playing with Sphero and controlling it with the Sphero app. This lesson idea was created by Steven Payne.

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How can AI recognise what it sees?

This lesson is an introduction to the way in which a computer sees. It focuses on image recognition that involves feature extraction, object detection and classification. This lesson was developed in collaboration with Dr Karsten Schulz, Digital Technologies Institute.

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Mathematical modelling (Number): Year 7 – planning tool

This planning resource for Year 7 is for the topic of Mathematical modelling. Students use knowledge of the other topics in the Number strand, so that applying knowledge and skills can be modelled. This can be done in groups or as a whole class, as well as individually. Collaborative learning works well for practical problems.

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All operations: Year 7 – planning tool

This planning resource for Year 7 is for the topic of All operations. Students use all operations with positive rational numbers and to choose the most appropriate and efficient approach when solving a variety of problems.

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Place Value: Lolly Shop

This sequence of 6 tasks explores the mathematical idea of '10 of these is equal to one of those'. Students explore through the context of a Lolly Shop as Ms Fizz counts and packs the lollies that she sells. They work with their own lollies and explore different ways that they might pack them to make it easy to count. The ...