F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This program gives an update on research into solar thermal electricity. Liddell Power Station in the Hunter Valley, NSW is a hybrid power station using solar energy to pre-heat water and so reduce the use of coal and the production of carbon dioxide. Some scientists claim that harnessing the solar heat in an area 50km ...
Some humorous examples of scientists thinking outside the square and doing some unusual research. Download the audio or view the transcript of this ABC radio interview.
This program deals with a range of human impacts on the Great Barrier Reef. Herbicides from land runoff have been traced to algae and sea grasses in river mouths and coastal zones along the Great Barrier Reef. Effects include retardation of photosynthesis and growth of corals. Other pressures on the reef include high water ...
Coming into contact with a large dose of radiation is known to be hazardous. But will it make you light up like a car dashboard at night? Some anecdotes that will engage the students to learn about radioactivity while dispelling a few myths.
This resource describes research into environmental disease resulting from the heavy metal mercury. It is estimated 60,000 babies are born each year in the United States with mercury-related diseases from the burning of coal in power stations. World wide, this is a significant problem. Mercury also enters the environment ...
Download the audio or view the transcript of this ABC radio program. It is an excellent example of how approaching a problem from a different perspective and with an open mind may result in an amazing solution. Richard Stubbs, and New Zealand scientist, claims type 2 diabetes is a disease of the gut. If his hypothesis is ...
This radio interview gives examples of how improvements in technology have influenced astronomy. The Space Shuttle Atlantis is paying a service call to the Hubble Space Telescope, repairing, replacing and deploying new equipment. Jonathan Nally describes the mission and looks at other large telescopes in orbit now, and ...
In this lesson sequence students learn to code separate modules that perform discrete functions but collectively meet the needs of the solution. They select the most appropriate algorithm based on the type of problem.
Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...
Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...
Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This website provides teacher notes and student materials to introduce students to Alice, a object-oriented 3D programming environment designed specifically to engage students with computer programming using a story-telling context. The resources are provided in a downloadable zipped package that includes the free Java-based ...
This is a unit of work about how to be a safe, active and responsible citizen on and around the rail network. The resource focuses on identifying: hazards, pedestrian and crowd behaviour, emotions, bullying and peer pressure that impact on the decisions young people make. It includes: teacher notes, three learning experiences, ...
This is a unit of work about 3D printing, the occupations that use 3D printing and the future of this technology. The resource includes: An introduction with teacher notes, student tasks, embedded videos and links to additional resources. Specific topics explored include: what is 3D printing; applications of 3D printing; ...
This is a teacher resource containing a series of inquiry teaching sequences relating to seafood production and marketing in Australia. It contains material to assist planning, implementing and assessing a research task about the technologies and methods used in the fishing and aquaculture industries to catch and farm seafood, ...