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Listed under:  Science  >  Scientific inquiry  >  Experiments
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Water: learn it for life! - year 7 science

This PDF unit of work is one of a series of resources accessible by searching the list in the series.It includes two teaching and learning sequences: 'Water journeys' focuses on the water cycle, and 'Pure water' focuses on the processes and people involved in creating and managing drinkable water. It provides Australian ...

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Carbon is energy

We all use energy every day. Energy is available to us in many different forms - food, heat, electricity, petrol. But where does it all come from? This unit investigates the science of energy, renewable and non-renewable energy sources and how they can be sustained into the future. The unit includes PDF resources and video ...

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Makey Makey boards

In this sequence of lessons students explore how electrical energy can be transferred and transformed in electrical circuits, using Makey Makey boards as the basis for experimentation and recoding of data.

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MoneySmart: Light up the globe!

This unit of work will help students make an informed choice on which light globe to use from the wide range of light globes now available. Their choice will be based on cost, value for money, life span of globe, light output and energy used. Students will also gain an understanding of how light output and electricity (energy) ...

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Cussen Park: Hear and there soundwalk

This resource provides information and teaching and learning activities about Victorian wetlands environments. The resource is designed to accompany students on a visit to Cussen Park and to provide a guide to interacting with its interpretative Soundwalk and signage. The activities also provide general information on the ...

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Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...

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Secondary science: visual representations

These seven learning activities, which focus on 'visual representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to understand ...

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Secondary science: models and simulations

These seven learning activities, which focus on 'models and simulations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to interpret, ...