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Professional learning workshops

This webpage provides details of ten workshops that focus on understanding and implementing the Australian Curriculum: Digital Technologies. The workshops are provided for Digital Technologies in Focus project schools and, where possible, schools not involved in the project.

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Data collection and representation: What’s in your lunchbox? Years F-2

This resource provides activities in which students collect, represent and interpret data about the fruit and vegetables they bring to school.

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Tutorial: Scratch

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language that uses graphic elements rather than just text to translate logic. The tutorial is designed for educators who are learning to use Scratch.

Interactive

Safe Crossing Creator - Minecraft: Education Edition

A game for students to understand how to be safe when using railway and tram crossings. Students will read stories of characters, interpreting the unsafe behaviour shown and creating/placing a sign to remind all crossing users of the safe behaviour. As a learning artefact students produce a report detailing the unsafe ...

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Data knowledge and skills tutorial: part 2 - authenticating data

This video demonstrates ways in which data can be authenticated in spreadsheets. It is the second in a series of four.

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Faith Lutheran College – Timeline

This document presents the milestones in Faith Lutheran College's participation in the Digital Technologies in Focus project.

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Mossman State School – Final report

This report provides details of Mossman State School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.

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Bethany Christian School – Progress report 1

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the first in a series of four.

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Bethany Christian School – Final report

This report provides details of Bethany Christian School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.

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DTiF Classroom Exploring AI in the Classroom: Teacher debrief

Digital Technologies in Focus curriculum officers discuss a lesson about Artificial Intelligence and curriculum links for teachers

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South Kalgoorlie Primary School – Timeline

This document presents the milestones in South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.

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Bethany Christian School

Bethany Christian School is an independent school just north of Adelaide located in Paralowie, South Australia on the Traditional Lands of the Kaurna People. It is an F-6 school, with 543 students, and of those, approximately 48% are EAL/D. Steve Grant is the curriculum officer who works with the school to support implementation ...

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St Mary’s Primary School – Progress report 4

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of four.

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Wodonga South Primary School – Progress report 2

This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the second in a series of four.

Online

Programming LED circuit with Arduino IDE

In this lesson students will be using components of the LilyPad development kit to create a circuit of LED’s that are controlled using a basic Arduino program, written in the Arduino IDE. Starting with a simple sequence of turning a LED on and off, the students can be challenged to choose a piece of music with a steady ...

Online

Lilypad Personalised Alert Buzzer

In this lesson students will create a personalised musical buzzer by programming the LilyPad Arduino to play a sound using the Main board, Buzzer and Button, coding the note frequency in Arduino IDE. The lesson can be extended to include LED’s that light up or flash according to the note played to enable the buzzer to be ...

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Project Quantum: Online assessment system

Project Quantum helps computing teachers check their students’ understanding, and support their progress, by providing free access to an online multiple-choice assessment system and question bank. To use Project Quantum, you will need to create a free account.

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Creating a Biology AR poster using Unity

In this lesson, students explore how to design and implement a simple Augmented Reality (AR) world to project DNA model using Unity 3D and Vuforia SDK for Unity 3D.

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Game design

This sequence of lessons integrates game design using scratch and a Makey Makey programming board.

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Learning environments

This sequence of lessons explores how conditions in the environment can impact on learning. Through investigating the environmental influences on our classroom, and learning environments such as light, noise and temperature, students collect data and identify the optimal learning environment.