F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This game explores number sequences and practises skip counting.
In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 - 2: Kanji writing and drawing activity. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is ...
In this lesson, students will examine how illustrations contribute to the telling of a story. Through picture books (without words), students will discuss and interpret details about the characters, setting, and plot. Students will create illustrations to accompany a text and then write text to accompany illustrations.
In this lesson, students participate in four tasks to develop an understanding of the properties of water, specifically how water changes when warmed or cooled.
Drama games tap into students’ imagination and can be used in any classroom for a variety of purposes—in warm-ups or closures, team-building activities, or to accompany and enhance a lesson plan.
This resource provides strategies for teachers working with language assistants, and a video showing how a language assistant can facilitate diversification of classroom activities and support for senior students. The resource also provides advice for language assistants in terms of their role.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 2 HASS F-6 . The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 2 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Health and Physical Education. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Music. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
The focus of this activity is to encourage and support students to describe two dimensional shapes and three dimensional objects according to their features or properties.
This game focuses on listening and matching shape properties to the correct shape, and using mathematical vocabulary to describe shapes.
In this game, students add single digit numbers and subitise domino dot patterns.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Introduction to self and friend . The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is ...
This activity allows students to learn about measuring by measuring attributes of irregular shapes. The use of informal units is an important step in order to develop understandings of what it looks like when measuring the attributes of length, perimeter and area.
The focus of this activity is on patterns and algorithmic thinking. The lesson aims to encourage students to explore problems with limited assistance from the teacher. Although the teacher asks questions and can prompt learning, the students will investigate the problem using their own strategies.
This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 2 Science. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...
This activity allows students to explore the concept of fractions in a familiar context. It lets them discover halves, quarters and eighths.