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Mathematics – Multi-age – Year A – Unit 14

This two-week sample unit develops student knowledge, understanding and skills of measurement.

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Mathematics – Multi-age – Year A – Unit 13

This sample unit introduces students to making and using equal groups.

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Mathematics – Multi-age – Year A – Unit 12

This sample unit develops student knowledge, understanding, and skills in patterning.

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Mathematics – Multi-age – Year A – Unit 20

This two-week unit develops student knowledge, understanding and skills that problems can be solved and represented in different ways.

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Mathematics – Multi-age – Year A – Unit 11

This sample unit provides further develops students' knowledge, understanding and skills of place value and number representation.

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Mathematics – Multi-age – Year A – Unit 9

Smaller numbers can be found hiding in understanding, and skills of combining and separating quantities.

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Mathematics – Multi-age – Year A – Unit 6

This sample multi-age unit explores the big idea 'equal means equivalent'.

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Mathematics – Multi-age – Year A – Unit 2

Patterns have something that repeats over and over and over again – this unit provides an opportunity to further develop students’ knowledge, skills and understanding of patterns.

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Mathematics – Multi-age – Year A – Unit 1

Collections of ten are really useful – this unit develops student knowledge, understanding, and place value skills, and how attributes can be used to sort objects.

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Shooting 3-pointers: Part 1

In this lesson students are guided through solving a problem using mathematical modelling. Students are guided through the process of formulating a problem that can be solved using a mathematical modelling approach. A professional sporting context allows students to engage in a common basketball scoring move: shooting ...

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Sensational shape hunt

Students compare shapes. In small groups, students are taken on a 'Sensational shape hunt' outside in the school grounds. They look around, observe and describe the shapes they see in the environment. They may stop to feel the straight or curved edges, the flat or rounded sides or surfaces. They compare shapes and find ...

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Spot the number

Students recognise amounts to five without counting.

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Guess where

Students describe the location of objects by indicating positions.

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Gambling support and services

In this lesson, students practise and apply skills and strategies to seek help for themselves and others through discussing a range of gambling-related scenarios. Students apply empathy, focussing on solutions and identifying services available to support people experiencing gambling harm. The lesson is outlined in detail ...

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First steps in mathematics: Number – Book 1

The content of this book is organised into topics including understanding whole and decimal numbers, and understanding fractional numbers.

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DT Challenge - 7/8 Javascript - Space Invaders

In this coding challenge, students learn about programming in JavaScript, including data representation, decomposition, design, branching, iteration, functions, variables, animations, tracing and evaluation.

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DT Challenge - 7/8 Arduino - Sound

Let's make our own devices with the Arduino! We'll take a deep dive into building devices from the ground up, and you'll see how all pieces of technology are built! Learn how to create a temperature monitor, or a musical instrument, or make an automatic torch! Jump right in and let's make some noise!

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DT Challenge - 7/8 Python - Smart garden

Learn how to program a BBC micro:bit using Python — no experience required. Learn the basics of programming in Python with our full BBC micro:bit simulator. Create a Smart Garden device to monitor the health of your plants, measuring temperature and wiring up a simple soil moisture sensor.

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digIT Python workbook

This workbook provides an introduction to learning the main scripted language Python. It provides introductory information on learning Python using online resources such as Grok Learning and Trinket and how to get started in the world of competitive programming.

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DT Challenge - 7/8 Python - Networking with Micro:Bit

Learn how to code the micro:bit to use the radio! In this DT Mini Challenge, you can create wireless networks to send pictures and messages around the room! You'll start by sending simple messages, but work up to making your own interactive games with your friends! Dive on in and you'll be sending secret messages in no time!