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Education - Return to 1616 Ecological Restoration Project

This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...

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Industrial design challenge – separating materials lesson

is lesson provides a great introduction to the idea of separating mixtures and enables students to consider separation as a process that operates on macroscopic levels. Students also learn about waste management and recycling processes in Australia. The lesson provides students with an opportunity to engage in hands-on ...

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Food innovation and molecular gastronomy lesson

In this lesson, students explore connections between science, design, and technologies through the lens of food innovation and food science. Students look at interesting and unusual food products, using food textures as a jumping off point to explore the relationship between chemistry and food. Students then experiment ...

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What’s happening in the habitat?

We’re going to identify animals in their habitats by exploring either your backyard, schoolyard, a local park or some other natural place. Investigate your surroundings to see which animals are sharing the local habitat with you. Use the field guide to help you identify animals in your community.

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Create dichotomous keys lesson

In this lesson students engage in a hands-on exploration of local diversity. Students research and record local wildlife, learn about biodiversity in Australia, and conduct a ‘bush blitz’. They learn how to create dichotomous keys and translate their keys into a wildlife discovery app prototype. The resource includes links ...

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Physics of video games lesson

In this lesson students build a simple Pong game in Scratch and consider the physics involved in the game play. They then apply their understanding of force and motion to design their own video game concept. The resource includes links to downloadable lesson plan, websites, videos, apps and an assessment rubric. The lesson ...

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Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

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St James Catholic College – Timeline

This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.

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Literature reviews: what, why and how

This PowerPoint explains the benefits and techniques of literature reviews.

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DTiF Project report

The Leading Curriculum Change Using an Ecosystem Approach: Digital Technologies in focus: Supporting implementation of Digital Technologies evaluation report (June 2021) reports on ACARA’s National Innovation and Science Agenda funded project for the period June 2016 to June 2021. This report is highly relevant to those ...

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Australian collection

This database features a selection of Australian artworks from QAGOMA. The searchable database provides artwork images, background information about the artist and the artwork, classroom activities, a glossary of key terms and curriculum alignment information for teachers. Search results can be refined by theme, period, ...

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Indigenous Australian collection

This federated search from the QAGOMA database features a selection of Aboriginal and Torres Strait Islander artworks from the collection. The searchable database provides artwork images, background information about the artist and the artwork, a map of major Indigenous regions in Australia, classroom activities, a glossary ...

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Real Chinese - Mini-guides - Chinese characters

This is a mini-guide with a linked game to the use of characters in Chinese. The resource provides detailed explanations on what characters are, the importance they play in Chinese culture, and the change from traditional to simplified characters. It demonstrates how characters have derived from pictographs and evolved ...

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Teaching kids about money

This web page is about how to talk to your child about money, encourage them to save, make a budget and much more. This page is designed to help you have conversations with children about how money is earned, needs versus wants, how money is spent, earning pocket money and making decisions about how many is spent or saved.

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Digital systems cards

This PDF and accompanying cards provide suggestions for ways in which students can identify and explain digital systems in their environment. Students determine whether digital systems include inputs, outputs, or both, and whether they feature software, hardware or peripheral devices. The resource includes useful links ...

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Word and code complexity continuum

This diagram shows the gradual progression of skills that students need to develop so they can read and spell words with increasing complexity.

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Clean up Back beach Bay

This persuasive digital text is a poster advertising a community clean up day. The resource includes a teaching sequence related to the Big Six components of literacy development (oral language, phonological awareness, phonics, fluency, vocabulary and comprehension) with student activities, graphic organisers and worksheets, ...

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Phonemes and graphemes daily review

This slide pack provides recorded pure sounds for each letter–sound correspondence in line with the Literacy Hub phonics progression. It is ideal for use within phonics instruction using a systematic synthetic phonics approach.

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Irregular words review

This slide pack can be used to help students review the irregular words they have already learned during systematic synthetic phonics lessons.

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St Mary’s Primary School – Timeline

This document presents the milestones in St Mary's Primary School's participation in the Digital Technologies in Focus project.