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Gambling: Identifying influences

In this lesson students consider their circles of influence, identifying influential factors that may contribute to finding ourselves in potentially unsafe situations. Students then explore ways to resist negative influences and encourage positive influences. The class practices responding to situations of gambling harm ...

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The gambling zone: Issues and consequences

In this lesson, students work through an article outlining some of the factors influencing gambling-related behaviours. Using a quiz, students compare the mechanics of games to gambling before exploring scenarios looking at the health impacts of gambling harm and discussing strategies to minimise harm. The lesson is outlined ...

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Risks, gambling and reducing harm

In this lesson, students explore the risks of gambling by creating a risk matrix to compare gambling to risk-taking behaviours. Following this, students work together to explore the facets of gambling and activities that can be considered gambling. The lesson is outlined in detail including NSW curriculum links, learning ...

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The convergence of gaming and gambling

In this lesson, students examine the convergence of gaming and gambling. The correlation between the two activities and their effect on health and the potential harms is discussed. To conclude, an awareness campaign is initiated through designing posters. The lesson is outlined in detail including NSW curriculum links, ...

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Gambling support and services

In this lesson, students practise and apply skills and strategies to seek help for themselves and others through discussing a range of gambling-related scenarios. Students apply empathy, focussing on solutions and identifying services available to support people experiencing gambling harm. The lesson is outlined in detail ...

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Creating a yarning circle: involving First Nations people

This activity is part of a broader activity sequence that has been developed to help you design, build and use a yarning circle in your school or community. It is part of a sequence of 8 individual learning activities designed to support the meaningful use of yarning circles in learning environments. It will help guide ...

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Creating a yarning circle: background

This activity introduces children to the idea of a yarning circle and its importance in First Nations Culture. It is part of a sequence of 8 individual learning activities designed to support the meaningful use of yarning circles in learning environments. OUTCOMES of this learning activity are for children to: understand ...

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Creating a yarning circle: yarning and wellbeing

This learning activity will help you make connections between yarning and wellbeing programs, and how you can use yarning circles to support respectful, honest and open communication to promote connectedness among students, particularly using the morning circle routine. It is part of a sequence of 8 individual learning ...

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Creating a yarning circle: yarning circle activities

Yarning circles provide opportunities for all to be heard, for discussions to be had and for understandings to be reached. This learning activity provides activity ideas for use in a yarning circle and will support students to develop a calendar for the yarning circle; be empowered to utilise the space regularly and meaningfully; ...

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Yulunga: inkanyi

Although not a universal activity, athletic events were common. In a part of central Australia the children would have running races together. The race was a cooperative effort. According to age, running speed and fitness levels, runners started at different distances and all players attempted to finish together. This activity ...

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Yulunga: kangaroo

Imitation activities were a favourite and popular activity for children everywhere. In one activity children would copy the actions of the kangaroo. This is a jumping relay race based on the actions of a kangaroo jumping. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a ...

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Yulunga: tarnambai

Although not a universal activity, athletics-type events were common. On Tiwi (Bathurst) Island the children collected the seed heads of the ‘spring rolling grass’ (Spinifex hirsutis) that grew on the sand hills near the coast. These were taken to the beach and released. The children allowed these to be blown along by the ...

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Yulunga: jirrakayi-ku

This rope-skipping game was played by Aboriginal children inhabiting the Riverina area between Victoria and New South Wales. This is a skipping game suitable for a large group of players. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation ...

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Yulunga: emu

This game is based on a chasing game observed being played by Aboriginal children in the Northern Territory in more recent times. This is a chasing and catching (tag) game. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous ...

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Yulunga: puloga

Regular mock combat tournaments took place in the Cardwell and Tully River areas of north Queensland. The Mallanpara people called this a prun. It was essentially an entertainment activity, though the opportunity was taken to settle disputes, real or imaginary. It also gave the men a chance to show off their prowess and ...

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Yulunga: boomerang

Boomerang throwing was a popular activity with Aboriginal groups in many parts of Australia. While the fighting boomerang was often used as a toy, the returning boomerang implement was often constructed solely and especially for purposes of sport and amusement. The toy, or returning boomerang, was usually thrown only by ...

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Yulunga: ilye

A boomerang game was played by the Wogadj people of central Australia. This was a keep-away type of game that encouraged a lot of running. A boomerang was thrown along the ground in the game. The older men usually played against the younger men. The game is one of running and throwing using a disc (frisbee) in place of ...

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Yulunga: pirbu-pirbu

In north Queensland a cross-boomerang was made from the wood of the cluster fig tree (Ficus chretiodes). To the Mallanpara people of the Tully area it was known as pirbu-pirbu. This is an indoor activity using toy crossboomerangs made from a foam material. The Yulunga: Traditional Indigenous Games resource was developed ...

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Yulunga: tha'an

The pushing game of tha’an, similar in nature to tug-of-war, was played by young and old men living on the upper reaches of the Batavia River and at McDonnell in north Queensland. The ‘fun’ of the activity consisted mainly in balancing the pushing pole against the side of the body for a few minutes and then letting it fall ...

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Be on the Safe Side Year 7-8 The Arts (Drama)

This is a unit of work that uses the concept of rail safety and the setting of the rail network to explore character, roles and situations; there is a particular focus on bullying and the bystander effect. Learning opportunities for students include scripting, performing and revising their own drama. The resource includes: ...