F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Related links
Your search returned 15 results
In this unit students test, apply and combine various tactics incorporating movement, space, time, equipment and rules to improve their chance of success in territory games. They use movement skills to solve games-based problems. For example, they may apply various movement skills to a game situation and evaluate which ...
In this unit students test, apply and combine various tactics incorporating movement, space, time, equipment and rules to improve their chance of success in territory games. They perform and refine movement skills and sequences to solve games-based problems. For example, they may combine various movements, body positions ...
In this unit students test and apply various tactics incorporating movement, space, time, equipment and rules to improve their chance of success in territory games. They perform and combine movement skills and sequences to solve games-based problems. For example, they test where and how they move in space to evaluate which ...
In this unit students will test and create solutions to a variety of movement challenges through modifying movement sequences and games. For example, they may explore different ways to propel an object accurately within the playing area.
Explore dance, art and music through a song about Autumn leaves. Make some art works, dance like a leaf and learn to play the song on a keyboard instrument.
Explore dance, drama and visual arts through different elements of friendship.
Explore the elements of dance to develop locomotor and non-locomotor movement skills, disco style shapes and expressive qualities.
Explore characterisation through observation, status and movement to communicate meaning. Students will create a character through performance.
Modern prosthetics are developed to offer comfort and practicality in a range of complex environments. This Stage 5 unit, The science and technology of prosthetics and the physics of movement, explores a number of technological advances in the field of prosthetics including material strength, sensors and actuators and osseointegration. ...
Students explore dance through scarecrow images and movements. They engage in creative play and create simple images.
Students learn about the world of dinosaurs through creative arts. They explore elements of dance to develop coordination skills through movement and actions, as well as music and drama to create characters. They also create a dinosaur themed artwork.
This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...
Students learn about the Wild West through creative arts. They explore dance and music with simple movement combinations and clapping to a beat. They also create a sunset landscape artwork.
This module, Sports science and biomechanics in elite and adaptive sports, introduces students to the concept of ‘marginal gains’. At the elite level, athletes and competitors seek to make targeted changes to their performance in order to achieve minor improvements. These marginal gains can be the difference needed to beat ...