F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This planning resource for Year 1 is for the topic of Addition and subtraction. Students build upon the foundations of additive thinking. They draw upon part-part-whole understanding of numbers to 10 as they explore addition and subtraction within 20.
This planning resource for Year 1 is for the topic of Mathematical modelling. Students use mathematical modelling to solve practical problems involving additive situations including simple money transactions.
This planning resource for Year 7 is for the topic of Addition and subtraction. Students compare, order and solve problems involving addition and subtraction of integers.
Students rearrange the parts of an addition situation to show commutativity. They use appropriate thinking strategies to solve simple addition problems and record addition problems with numerals and symbols.
In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.
This engaging game encourages students to arrange the Cuisenaire rods to create a face that equals 100.
This class warm-up game focuses on practising addition and subtraction strategies and developing algebraic thinking by using a rule applied to a list of numbers.
In this first of two lessons, students investigate and play a First Nations Australian children’s instructive game of throwing skill called Kolap. They collect and represent data, and discuss their findings.
This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.
In this lesson students investigate odd and even numbers.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
In this second of two lessons, students create a visual representation of the data collected and recorded while playing a First Nations Australian children’s instructive game of throwing skill called Kolap.
In this task, students take the role of the owner of a cake wholesaler, baking and supplying cakes to local café businesses. As café owners order their weekly cakes by the slice, students are required to add unit fractions together to calculate total cake orders. They then solve problems associated with subtracting fractional ...
This activity uses Cuisenaire rods to help demonstrate if students 'trust the count'.
This is a 29-page guide for teachers. The module introduces addition and subtraction of whole numbers.
This is a teacher resource consisting of a set of student activities designed to encourage learning about the appearance and value of money, accompanied by copy masters and a detailed teacher guide for each activity. The activities make use of Australian coins and notes, and also Japanese and Singaporean coins, and include ...
This is a 16-page guide for teachers. This module introduces addition of whole numbers.
This is a 24-page guide for teachers. The module introduces the integers, order of the integers and operations on the integers.
This is a 16-page guide for teachers. This module continues the consideration of whole numbers.