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Questacon Cyber Castle Challenge

Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.

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Level Up: Game design

This unit of work is intended to teach years 9–10 students basic programming, using general purpose programming language.

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Learning to loop

Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.

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Board and card games for exploring Digital Technologies concepts

This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.

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Game design

This sequence of lessons integrates game design using scratch and a Makey Makey programming board.

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Sphero Invent a Game

This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.

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Create your own card game

Grab a deck of cards and a bunch of friends and create your own card game. What sort of rules will you decide on? Get a pen and some paper out and brainstorm some possibilities. You might decide on something like 'If I draw a red card, I get a point' and 'If I draw a black card, you get a point.' What other rules can you ...

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Do you like ...?

This collection of interactive and printable resources introduces ways of expressing simple likes and dislikes using 'mi piace' or 'non mi piace' and the core question 'Che cosa ti piace?' It focuses on hobbies, sports and simple everyday activities to contextualise questions and answers. Translations, solutions and hints ...

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Playing for life activity cards (3-4)

The cards include a variety of games designed to develop the skills of a range of sports and to encourage children to have fun and get active by focusing on skills not drills. The activities are based on the Game Sense approach, with the objective to develop in school-aged children a love of physical activity that will ...

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How to Use Scratch: Changing the costume of your Sprite

Make your Sprite look its best by learning how to change its costume.

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How to Use Scratch: Changing Colours of objects in Scratch

Make the images and objects in your project change colour when they are clicked!

Interactive

2024 Dreaming

Explore options for houses, work, food and transport in 2024 in this multimedia presentation from Radio National. A useful resource for stimulating discussion about applications of science and implications for society and the environment as well as current issues and developments in science. Gives examples of how different ...

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Playing for life activity cards (5-6)

The cards include a variety of games designed to develop the skills of a range of sports and to encourage children to have fun and get active by focusing on skills not drills. The activities are based on the Game Sense approach, with the objective to develop in school-aged children a love of physical activity that will ...

Interactive

Join the circus

Learn about different circus skills and create a short performance.

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Playing for life activity cards (F-2)

The cards include a variety of games designed to develop the skills of a range of sports and to encourage children to have fun and get active by focusing on skills not drills. The activities are based on the Game Sense approach, with the objective to develop in school-aged children a love of physical activity that will ...

Online

Yulunga: kai wed

In this game from the Torres Strait Islands, a number of players stood in a circle and sang the kai wed (ball song) as they hit a ball up in the air with the palm of their hands. The game was often played using the thick, oval, deep-red fruit of the kai tree, which is quite light when dry. This game was apparently introduced ...

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Yulunga: weme

The Walbiri people of central Australia played a stone-bowling game. One player rolled a stone, which was used as a target by the second player. In the traditional game players alternated turns, with each one aiming at the other’s stone. This is a bowling game in which balls are rolled underarm along the ground to knock ...

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Yulunga: wabbyn

The Injibandi people of Western Australia had many guessing games. Wabbagunja kambong, wabbyn, ngabbungee jenarnung, kambugenjin were some of the names of their guessing games. Guessing games were often played around the campfire after the day’s hunting was over. Women might also play these guessing games among themselves ...

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Yulunga: kangaroo

Imitation activities were a favourite and popular activity for children everywhere. In one activity children would copy the actions of the kangaroo. This is a jumping relay race based on the actions of a kangaroo jumping. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a ...

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Yulunga: kamai

Using a length of twine, adult women and young children of both genders often amused themselves for hours at a time with cat’s cradle (string-figure games). These were played almost everywhere throughout Australia and also in the Torres Strait. In some areas older boys and adult men also played these games. Elaborate figures ...