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Creating a wildlife habitat: design

Creating a wildlife habitat can provide a home for a variety of local wildlife from the smallest insects and spiders to birds, reptiles, mammals and frogs. These habitats can provide a sanctuary for species that have been displaced through urbanisation, as built structures replace natural areas. The Vision activity determined ...

Online

Catchment management: the story of a river

Water moves through the environment by the Water Cycle. This activity investigates the journey of a river through the catchment. It is part of a sequence of 5 individual learning activities designed to support understandings of catchment management. Follow water through the environment and explore the changes to water quality ...

Downloadable

Explaining our catchment

In this lesson sequence students use conceptual diagrams to identify features and relationships between features in the local waterway. Students create a conceptual diagram, using a hypothetical waterway from 'The story of a river'. They then create a digital conceptual diagram online using data collected from their local ...

Downloadable

School water audit (Year 7)

In this lesson sequence, students conduct a school water audit and devise an evidence-based action plan to reduce water wastage in the school. They then write a report to the school environment committee recommending three actions that the committee could take to reduce water use in the school.

Video

Understanding the National Earthquake Alerts Centre

This video introduces the National Earthquake Alerts Centre. The video explains that earthquakes are detected by a network of seismometers; each station sends seismic information for analysis and checking by seismologists on duty. The video describes the types of wave forms in earthquakes and the sequence of events in ...

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Geography: Landscapes and Landforms

Join Shona from Geoscience Australia and explore the formation of Australia's coastal, desert and mountain landforms and landscapes.

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Digital Citizenship Resources: Digital and Media Literacy

Find resources teaching students about copyright and plagiarism, support for efficient online search skills, and resources about digital privacy.

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Stomp Rocket Design Challenge

This resource provides a scaffold for students to complete a design challenge. The design challenge requires students to create a stomp rocket that can travel to a chosen planet in the solar system. The design challenge can also be used to investigate forces and energy. It can be delivered over a number of lessons, or it ...

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Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

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Digital systems cards

This PDF and accompanying cards provide suggestions for ways in which students can identify and explain digital systems in their environment. Students determine whether digital systems include inputs, outputs, or both, and whether they feature software, hardware or peripheral devices. The resource includes useful links ...

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Assessment: Australian Curriculum: Digital Technologies sample Data assessment tasks: years 7-8

Resource description This resource provides strategies for assessing students' understanding of the ways in which data can be sourced, organised and represented to maximise options for analysis, evaluation, decomposition and visualisation in order to create digital solutions. The context of the resource is the liveability ...

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Exploring digital systems unplugged: networks: years 5-6

This PDF provides activities in which students identify features of digital systems, and create models to demonstrate their operations. Students are encouraged to demonstrate their understanding of Domain Name Servers (DNS), routing, and transmission control and internet protocols (TCP/IP).

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Beyond Earth: Shelter from the Elements

This resource provides a scaffold for students to undertake a design challenge. The design challenge requires students to develop a shelter that protects humans from the hostile conditions on another planet. Students draw on their existing scientific understanding (for example, conductors and insulators), along with their ...

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What is a digital system and how do digital systems help us?

This PDF provides suggestions for teaching digital systems to students in years F-2. The resource includes useful links to websites that provide information about digital systems as well as relevant teaching and learning material.

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ACARA sample assessment task: years 9-10

This resource provides strategies for assessing students' ability to interpret, process, analyse and represent data using spreadsheets, pivot tables, plotting data and scripting activities. A link to a data set from a koala hospital provides extensive data for students to use. The resource includes maps, graphs and charts, ...

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Collecting data about litter in the community: years 3-4

This PDF provides activities for collecting, analysing and representing data about litter in the local community. It prompts students to consider the implications of rubbish in the local environment, and suggests actions students can take in order to reduce litter.

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South Kalgoorlie Primary School – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.

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St Mary’s Primary School – Progress report 4

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of four.

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Wodonga South Primary School

Wodonga South Primary School caters for students in years F-6 and has approximately 540 students. Simon Collier is the curriculum officer who works with the school to support implementation of the Australian Curriculum: Digital Technologies. Teachers at the school have chosen to focus their project on professional learning ...

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Faith Lutheran College – Project proposal

This PDF outlines Faith Lutheran College's proposal to participate in the Digital Technologies in Focus project.