Search results

Interactive

Safe Crossing Creator - Minecraft: Education Edition

A game for students to understand how to be safe when using railway and tram crossings. Students will read stories of characters, interpreting the unsafe behaviour shown and creating/placing a sign to remind all crossing users of the safe behaviour. As a learning artefact students produce a report detailing the unsafe ...

Online

Sphero slalom lesson

In this lesson students explore slalom sports and how competitors maximise speed when completing a course. Students research different slalom sports and then share their findings with the class. Students investigate the impact of distance and friction on time to complete a course through digital and unplugged activities. ...

Text

Create dichotomous keys lesson

In this lesson students engage in a hands-on exploration of local diversity. Students research and record local wildlife, learn about biodiversity in Australia, and conduct a ‘bush blitz’. They learn how to create dichotomous keys and translate their keys into a wildlife discovery app prototype. The resource includes links ...

Online

Education - Return to 1616 Ecological Restoration Project

This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...

Downloadable

Year 1 Phonics Check and the Australian Curriculum

This document outlines how the types of words assessed in the Year 1 Phonics Check (a free 7-minute assessment to assess students' decoding skills across words of increasing complexity) align with descriptors in the Australian Curriculum V9 and with indicators of literacy development described in the National Literacy Learning ...

Online

Daily review example

This slide pack provides a sample daily review lesson which is a key component of teaching phonics using a systematic synthetic phonics (SSP) model that follows evidence-based research. It can be adapted to follow any phonics progression or lesson.

Downloadable

Sample phonics lesson slides - beginner

This slide pack is a sample of a phonics lesson for students at the beginning of their phonics learning. It is aligned with an explicit instruction model.

Downloadable

DT Challenge - 3/4 Blockly - Wombot

Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns ...

Downloadable

DT Challenge - 5/6 Blockly - Intro to Micro:Bit

Learn how to program a BBC micro:bit using Blockly. No experience required. Learn the basics of programming in Blockly with our full BBC micro:bit simulator.

Downloadable

DT Challenge - 7-8 Python - Turtle

Control a turtle and draw amazing pictures with code. In this challenge you'll learn the fundamentals of programming by using instructions to position a turtle on the screen, drawing lines, patterns and shapes in the same way computers draw images. Computers use the input from users and the environment to give us feedback ...

Downloadable

DT Challenge - 5/6 Blockly - Space Invaders

In this coding challenge, students learn about programming in Blockly, including data representation, decomposition, design, branching, iteration, functions, variables, animations, tracing and evaluation.

Downloadable

DT Challenge - 7/8 Arduino - Sound

Let's make our own devices with the Arduino! We'll take a deep dive into building devices from the ground up, and you'll see how all pieces of technology are built! Learn how to create a temperature monitor, or a musical instrument, or make an automatic torch! Jump right in and let's make some noise!

Downloadable

DT Challenge - 5/6 Blockly - Chatbot

Write programs to solve problems with code and create word games! In this DT Challenge, you'll learn how to play Mad Libs, Questions, Taboo, and Word Chain, and even write your very own Pirate Chatbot! Can you fool your friends into thinking they're talking to a real person? Learn how to create a series of word games with ...

Downloadable

DT Challenge - 7/8 Python - Sport Micro:Bit

Use Python to program a micro:bit for sport! Get excited about coding even if you have no experience. You'll use the Python language to write your own programs, and make interactive games and tools to improve your health.

Downloadable

Water communicators

In this activity, students discuss what it would be like to have no water and how they can save water to prevent this happening. They take a tour of the different locations around the school where water is used and take photographs of students demonstrating ways to save water at that location. They use the photographs to ...

Text

Engineering solutions for platypus protection

Students learn about the important role engineering plays in conservation. They explore how engineers, industrial designers and ecologists collaborate to mitigate the impact of human activity on different species.

Text

Algorithms for First Nations Australian games

In this lesson, we explore algorithms and how they can be used to provide instructions to play a First Nations Australian instructive game. We also learn about aspects of First Nations cultures.

Text

Zombies and network models

In this lesson, students explore the use of network diagrams to represent connections, then apply a network-based COVID transmission simulation to hypothesise how a virus might spread through a small population.

Text

Engineers are problem solvers

In this lesson, students find examples of engineering all around them and identify the importance of engineering in our daily lives. They explore the engineering design cycle through a simple hands-on challenge.

Text

Algorithms: Ngarrindjeri weaving

In this lesson, students will practise breaking down a process into smaller parts or steps as an introduction to computational thinking.